Thanks for letting me know when to play some FF11 againTo clarify on this, it starts May 12th at 1AM PST and ends May 22nd at 1AM PST. More info on the free login (for those who have played it) here.![]()
Same here, needing to dust off the account. Had to start all over again about 2 years ago with the free login, and last time I was ingame I was just unlocking SAM and SMN. SMN is such a horrible trip to unlock, lol.





I am fine with options, I personally think relic should be accessible (and not focused for hard only content, which it generally has never really been, outside of nightmare atma farms, but ive seen suggested), but does make me wonder why at minimum something to use this expansion's DD wasn't also done.. seems underutilized.. could have been tomes and the V&C content (and maybe add other things, moogle tomes to V&C at least lol).
Definitely not against tomes as one option, personally probably more helpful for me lol so..not a negative, but for people who play a lot being directed to do different things is uh.. pretty good too lol. Like when relic could progress in and out of Bozja. (EDIT: removed eureka parallel, misleading reference).
Options are also nice crutch if one avenue dies, like if you used exclusively diadem for a relic step.. good luck doing that later lol.
Last edited by Shougun; 05-02-2023 at 04:16 AM.
amazing. this expac never ceases to disappoint with its ever increasing mediocrity.




I'm very much in support of this, especially the added battle effects FFXI relics have that actually have a tangible effect on gameplay besides just dealing more damage. A pity that this game has stripped so much away like the old AST cards in pursuit of something so short-sighted.
Endwalker has truly walked FFXIV to its end. For those of us who cared for the game part of the game at least.
Авейонд-сны




Considering how ugly the weapons are so far, I'm indifferent. I've just been treating it as a tome sink anyway.
The bonuses/effects on XI relics would never work in this game because our combat is so dumbed down. While I would love some complexity and depth in this game, I think they've made it pretty clear that that isn't the type of game they're going for. I feel like they've really sealed their fate for ever being able to shift out of the mundane. :/I'm very much in support of this, especially the added battle effects FFXI relics have that actually have a tangible effect on gameplay besides just dealing more damage. A pity that this game has stripped so much away like the old AST cards in pursuit of something so short-sighted.
Endwalker has truly walked FFXIV to its end. For those of us who cared for the game part of the game at least.
Last edited by Skivvy; 05-02-2023 at 04:08 AM.
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