Quote Originally Posted by Xoo View Post
Of course there is mid-game content. What I'm complaining about is the quality of that content. By this point, leveling up seems a simple formality - a bothersome obstacle that to some, apparently is inessential. This is exactly the notion that bothers me most. RPG games are what they are do to gradual character growth, and not boss battles. They do play a role, but do not define the genre.
When people express a need to level up, my response is: "why?". In most games it's because you're doing other things and experiencing quests and storylines and basically just level up as you go. Even in quests that are "go here, kill that, fetch this", they're not nearly as bland and unappealing as the damned leves. In this game I feel no inspiration to level... the world just isn't interesting enough. Hell, there are only THREE cities! And I've seen them all!