Quote Originally Posted by Renathras View Post
And again, note that this is from a community that is very much in favor of more damage actions. I think there's more than enough there to justify that at least one Healer Job should NOT be made more DPS focused overall. This is assuming they WERE going to change them to be more DPS focused in the first place (which the Devs have given no indication of). Even in the worst case scenario, 1/6 is still a sizeable minority of the population, and using the more realistic 1/5 would suggest that if there were 5 Healer Jobs (or 4 Healer Jobs but one had two STANCES - like AST, for example...), at least one of those not being DPS focused would be fully justified.
By the looks of it, we should be saying that AST is the one that shouldn't be DPS focused? Rather, having WHM SCH SGE be 'DPS focused' as in 'tank level rotation' and AST as 'Buffing focused' with more focus on the card effects, seems to be what the survey data implies would be best? Besides that, I also do think that it'd be the less 'contentious' choice, as I'd be willing to assume most players of AST got into AST because it had buffs as it's gameplay, not because 'Malefic spam', so doubling down on that buffing would please those players, plus giving the 'i don't want to do damage i want to heal and buff' players a more appealing choice

Only issue is that it's locked behind HW, but I guess you don't need to do much damage as a starting healer going through the story till then, just solo instances that'd ask for it