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  1. #401
    Player
    Sheriyana's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    335
    Character
    Namissa Minami
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by VelKallor View Post
    Seee...theres the few hundred here....and millions more who are too busy and happy playing the game to bother with this negative echo chamber. "Worst one yet" LMFAO. Not that I can see.



    Theres loads of repeatable content what are you on about...look, you can moan and groan all you like. Im enjoying myself...sorry you arent.

    Thats not my problem.
    Yeah, keep telling yourself that that it's just a few people on the forums unhappy. The newbies are obviously happy because they're nowhere near endgame, the endgame is what's really awful right now. Maybe you should get a monocle for your other eye too so you might see better then? I don't know if there's something wrong with your brain or if you're just trolling. If you started in 2021 then you obviously wouldn't know anything about how the other expansions were.

    There's the same roulettes and beast tribes the rest of us have been doing for 10 years, great repeatable content. Who said it's your problem? Good for you that you're enjoying the game, plenty of us aren't and you just can't handle that.

    Quote Originally Posted by VelKallor View Post
    Use THIS forum for valid feedback??
    Great way to ignore the whole point, "forums bad". Like I said, there's so many issues the dev team is completely oblivious to and that's because they don't seem to visit any sort of forum or social media for feedback, or they just don't care, which I guess is the other possibility.
    (24)

  2. #402
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,701
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Zanarkand-Ronso View Post
    But ultimately when I say "Its silly" I mean..."Really, you arnt playing the game, why would you continue to pay for it? If its so bad that you dont wanna pay, then why are you still paying?" and to use a Videogame house as an excuse...just feels silly to me. But again, thats just me.
    Which is fair. This likely wouldn't apply to you but for others housing is a big part of what they enjoy about the game. I'll give you an example. My friend recently had a baby and has basically stopped playing since late last year. Getting a house was something she wanted since she started and she happened to win her dream plot (41 LB) back when the second wave of Stormblood houses happened. When she is playing, she adores that house. If she were to unsub, she'd never get it again. Therefore, her choices are to pay for a sub she hardly uses at the moment or lose one of things she wanted years to obtain and has no guarantee she'll ever get again, and certainly not that plot. When you boil it down, 15$ amounts to 3.75$ a week. Throwing that away monthly is worth keeping the house for when she returns to the game.
    (8)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  3. #403
    Player AwesomeJr44's Avatar
    Join Date
    Apr 2020
    Location
    Amaurot
    Posts
    1,128
    Character
    Marel Nobelle
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by R041 View Post
    I'll say it again for the people in the back.

    Nothing in their formula has changed in the past 4 years because they don't listen.
    Gearing sucks because they don't listen.
    Variant is dead because they don't listen.
    Eureka is impossible to coop because they don't listen.
    FATEs still suck because they don't listen.
    Roulettes are still ARR because they don't listen.
    We're still doing daily Praetorium because they don't listen.
    They continue to cull our Jobs because they don't listen.
    Healing sucks because they don't listen.
    Mogstation releases suck because they don't listen.
    Dungeons are just hallways now because they don't listen.
    Housing is still FOMO and sucks because they don't listen.
    Adventure Plates are horrible and buggy still because they don't listen.
    Open world is still dead because they don't listen.
    They think Materia is a good reward because they don't listen.
    Everything is a slow mess with confirmation boxes every 2 seconds because they don't listen.
    They don't know what engaging gameplay is because they don't listen.
    Yeah, pretty much. If the developers actually took the time to listen to feedback, most of these would have been fixed by now. The solutions to the problems present in the game have been given, but have fallen on deaf ears.
    (13)
    Last edited by AwesomeJr44; 04-29-2023 at 05:47 AM.

  4. #404
    Player
    SannaR's Avatar
    Join Date
    Feb 2018
    Posts
    3,320
    Character
    Sanna Rosewood
    World
    Midgardsormr
    Main Class
    White Mage Lv 100
    Dungeons became linear cause people stopped wanting to go into every nook and cranny. When was the last time you had a group that went into the rooms of Hauke Manor, Sastasha, solved the puzzle at the end of Quarn correctly, took the northern route of Toto-Rak before the recent map change, or the Optional areas of Dzemael? If you were a dev and people ignored part of an area you made cause it wasn't quick enough would you still want to put in the time and effort? And for who? For a small handful of players? Even though I like the ability to use explorer mode I hardly use it. When was the last time you went n used it?

    Eddit cause I've been talkative today or something:

    And that's how you kill off roulettes or people not progressing cause people the playerbase hates randomness in their stuff. Or you have people ask to be kicked cause they don't like X pattern or whatever. Even now there's people who don't realize Nemphina has two different card decks. I'd have arguments about Toto Rok about what was faster going north unto the 1st optional room or back tracking a bit at the 2nd boss to go grab the last photo crystal you needed. I'm not saying I don't miss that stuff. As I do miss it, yet I don't think those who also miss that stuff are in the majority.

    Heck I kind of miss having trash in non alliance raids. Except A2. A2 can go die in a fire cause it is only trash. You'd of thought they wouldn't have made that sort of mistake after people would have a person in their group get a skip to T4. So that as a group they wouldn't have to do adds with jump pads. Not that T4 was much better as that was adds but this time on an elevator.

    It's like when people ask for things to do in the open world. What do you think would actually last and be seen as fun that the playerbase wouldn't just optimize and stop doing once they got all they wanted from it? Go look at XI they have two different outside systems that even when those expansions were the latest one people stopped doing them. Or at least doing them often.
    (4)
    Last edited by SannaR; 04-29-2023 at 06:52 AM.

  5. #405
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,943
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by SannaR View Post
    Dungeons became linear cause people stopped wanting to go into every nook and cranny. When was the last time you had a group that went into the rooms of Hauke Manor, Sastasha, solved the puzzle at the end of Quarn correctly, took the northern route of Toto-Rak before the recent map change, or the Optional areas of Dzemael? If you were a dev and people ignored part of an area you made cause it wasn't quick enough would you still want to put in the time and effort? And for who? For a small handful of players? Even though I like the ability to use explorer mode I hardly use it. When was the last time you went n used it?
    You add reasons, you didnt open the chest on that room? More mobs spawn that would take you the same time to kill or more than visiting. Didn't turn that lamp on in that other weird room in Haukke manor? You mysteriously re-appear at the entrance every time you try to go into the boss room. etc.. etc.. there's ways to add personality in manners people wont cheese. Not everything has to be a corridor, thats just the easy way out, and boy have they abused it.

    The dungeon under Ronka? there could be a 50% chance of a cave in in every instance that makes you need to dive into one of those waterholes in the cavern to come out the other side. Not every instance has to be the same. That way, its replayable because at the end of the day, maybe its the same dungeon but you always wonder what will happen.
    (10)
    Last edited by Ath192; 04-29-2023 at 06:31 AM.

  6. #406
    Player R041's Avatar
    Join Date
    Mar 2019
    Posts
    938
    Character
    Oidi Grey
    World
    Marilith
    Main Class
    Sage Lv 90
    Quote Originally Posted by SannaR View Post
    Dungeons became linear cause people stopped wanting to go into every nook and cranny. When was the last time you had a group that went into the rooms of Hauke Manor, Sastasha, solved the puzzle at the end of Quarn correctly, took the northern route of Toto-Rak before the recent map change, or the Optional areas of Dzemael? If you were a dev and people ignored part of an area you made cause it wasn't quick enough would you still want to put in the time and effort? And for who? For a small handful of players? Even though I like the ability to use explorer mode I hardly use it. When was the last time you went n used it?
    Again, when something doesn't work, you don't just remove it so there's less stuff overall. You figure out WHY it was boring / didn't work, and change it up. XIV isn't the first game to make dungeons in a video game, so they have a lot of history to learn from. But they refuse to learn. They only remove.

    We were hoping that they would EXPAND on ARR Dungeons, Classes, Mob Types.. Not collapse them further into NOTHINGNESS.

    Everything has been watered down and designed to baby the Tanks and Healers so they'd play more and be less anxious. But look where we're at a decade later. Still in the same position. Hallways and babytown copy+paste classes didn't fix anything.

    And for the record, whenever we end up doing ARR puzzle dungeons with sprouts, they usually want to figure out the puzzle and I let them. So because the off-chance some jerk doesn't let that sprout have some fun, means remove it entirely? No fun at all because your feelings are more important?
    (7)
    Last edited by R041; 04-29-2023 at 06:45 AM.

  7. #407
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,701
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by SannaR View Post
    Dungeons became linear cause people stopped wanting to go into every nook and cranny. When was the last time you had a group that went into the rooms of Hauke Manor, Sastasha, solved the puzzle at the end of Quarn correctly, took the northern route of Toto-Rak before the recent map change, or the Optional areas of Dzemael? If you were a dev and people ignored part of an area you made cause it wasn't quick enough would you still want to put in the time and effort? And for who? For a small handful of players? Even though I like the ability to use explorer mode I hardly use it. When was the last time you went n used it?
    When was the last time any of those alternative routes mattered? There's no reason to explore the side rooms of Hauke Manor or make a detour in Sastasha. Nothing happens. Not only do we out level the paltry gear rewards quickly but all the lower level content has either been nerfed or power crept so hard it's irrelevant. They need to put incentives otherwise there's zero reason for long time players to care. Instead, they either put largely useless gear or lore which is only good for the first time experience. I'm not stopping to read the Lapis tomes on my fifth run of the dungeon much less my fiftieth.
    (10)
    Last edited by ForteNightshade; 05-01-2023 at 01:24 AM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  8. #408
    Player Velvet_Lunarfang's Avatar
    Join Date
    Mar 2020
    Location
    Limsa
    Posts
    458
    Character
    Morgan Blackhart
    World
    Maduin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Aword3213 View Post
    Playing games IS wasting your life.

    You could have make you life and those around you better if you spend your time on improving yourself instead of playing games.

    You could read more books, get more degrees, earn more money, and eventually your social hierarchy will move upward. You, your family and your (future) children will benefit from your actions.

    But you choose to waste your limited time in life on gaming, complaining about wasting your time
    who in the world wants kids in this hectic world we live in XD. Things are so expensive and kids make it more expensive. Forget that XD
    (3)

  9. #409
    Player Velvet_Lunarfang's Avatar
    Join Date
    Mar 2020
    Location
    Limsa
    Posts
    458
    Character
    Morgan Blackhart
    World
    Maduin
    Main Class
    Reaper Lv 90
    I always here there is plenty to do BUT that is if you actually have a group to do other content. Idk how many times I have tried to make friends on FFXIV and it always ends up in a dead end. Tried talking to them and no responses. When I do dailies more often then not it is so quiet even if you say Hi that I';ll just listen to music on Youtube to break the silence. Even Zepla made a video about making friends but when I did the exact same thing notta XD. So I end up playing this game alone. I even made my own FC and got a house to hopefully recruting people to make friends and nothing. People say do PF to do stuff but why would I take the rsik if I am going to go for loot/mount and then someone else gets it and dips out. I prefer people I could play with and guarantee everyone could get something /shrug
    (3)

  10. #410
    Player
    Thurmnmurmn's Avatar
    Join Date
    Aug 2021
    Posts
    897
    Character
    Thurm Webb
    World
    Lamia
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Velvet_Lunarfang View Post
    I always here there is plenty to do BUT that is if you actually have a group to do other content. Idk how many times I have tried to make friends on FFXIV and it always ends up in a dead end. Tried talking to them and no responses. When I do dailies more often then not it is so quiet even if you say Hi that I';ll just listen to music on Youtube to break the silence. Even Zepla made a video about making friends but when I did the exact same thing notta XD. So I end up playing this game alone. I even made my own FC and got a house to hopefully recruting people to make friends and nothing. People say do PF to do stuff but why would I take the rsik if I am going to go for loot/mount and then someone else gets it and dips out. I prefer people I could play with and guarantee everyone could get something /shrug
    I get that. I was the exact same way for the first 4 years I played the game.
    What changed for me was getting involved in a sub community in the game. In my case it was hunts. I met a butt load of people through that and now have people I talk to daily/group with.
    Not saying it will work for you too but figured I'd share my experience on that end
    (1)

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