Quote Originally Posted by Cabalabob View Post
‘Wanted to’ is the operative phrase. Yes they absolutely could make BLU a regular job if they WANTED TO. But they don’t want to, hence why it’s limited in the first place. They don’t want to put in that extra work. People like to say “oh it would be easy to make it unlimited, all they have to do is this, this, this and this, oh and rework this, oh and balance this, oh and…” and it just keeps going until you realise, ok maybe this is a lot of work and that’s why the devs won’t do it.
That's called game design. Game design is always work.

What they want out of the game or the job is a factor, but it's not a static factor. They are allowed to change their minds based on what they believe as well as what feedback they receive. People change their minds on things all the time. When Super Smash Bros Brawl was released, it was stated that Animal Crossing would never have a fighter added to the series because it didn't make sense. Fast forward to the next Smash Bros. game and the Animal Crossing Villager was the first new character announced. We've seen it before in FFXIV as well with Bow Mage and Gun Mage. People didn't like it during HW so they backpedaled.

Now, I can't speak for Yoshida or the design team. I can't say how for or against turning BLU into a normal job they are, not am I saying it's a likely outcome or an eventual outcome. My point is, saying things like 'it can't happen', 'it's too much work', or 'they don't want to' is the most useless thing you can actually do in the conversation.