



This is one point I will concede to. Too many fake or cheated deaths. If one was to happen again my first and only thought will be "Yeah...ok. So how long is their respawn timer set for?" So if it's a real character death...it's not going to be impactful due to too many fake outs.
When you deal with human beings, never count on logic or consistency.
Fluid like water. Smooth like silk. Pepperoni like pizza.



There's a large paying audience for stories where you can expect a happy ending after everything. Feel free to call me a baby - I like it and I hope SE changes nothing.



So I actually do agree 100% that the Garlemald story was handled as well as a Wall Street Better handling their money on Reddit. Garlemald seriously deserved it's own expansion...
I have watched Mandela Catalogue and Skinamarink. Obviously they wouldn't go that hard on the imagery. You want hardcore horror, play Silent Hill, yourself. Unless you're just trolling, I'm not sure why you genuinely believe that a non horror genre game would have horror genre elements.
I'll give healer a try up until level 100. If I do not like it, I'm off the role, entirely.Was this what Yoshi P wanted for people like me? Did he assume we were too foolish to take any semblance of complexity? How could such an allegedly open developer act so dismissive towards his own players? The flavor of the jobs I loved so much throughout the franchise were mere husks of themselves. What was once a magical world peeled away to reveal a sterile room of four walls. No imagination, no challenge, only accessibility for the sake of it. I didn't feel welcomed, I felt betrayed.



Yeah the 14-year old that came up with this is surely proud. I like the part where it might not even matter at all since you know, weird wishing stars can just make living beings from nowhere. Thanks no-consequences!
I don't mind people wanting a happy ending. The problem with that to me is actually the story and the patch cycle. The x.0 story gets a happy ending. Then we wait. Then we get a small side adventure, probably with a happy ending, then we wait... we get a lot of happy endings instead of using the patches to have a more interesting "see you next patch" thing.
Will put you on ignore if you can't form a logical argument but argue nonetheless



Last edited by Alleluia; 04-25-2023 at 07:27 AM.



I hope I'm not making a mistake by taking you seriously, but let's give it a chance.
I get what you're saying. I've never been a fan of fake-death moments, and I can see that losing stakes for you with the Scions. However, to say that "the game is for babies" based just in the lack of death within the main cast, is reaching. The stakes for a while have been with other characters imho. Matsya, Ahewann, the Ancients (Everyone, not just Emet/Hyth), etc. I can understand if that doesn't hold the same amount of stakes for you, but it does for others.There's a huge middle ground between "an ocean of depression" and slice of life fan-service storylines. FF14 is no longer a game about fighting for hope, it's a game that delivers hope again and again with zero stakes to any of the valleys because you just know the Scions will just survive everything anyways
Aragorn, Legolas, Gimli, Sam, Frodo, Merry, Pippin, and even Gandalf were never going to die. Heck, Gandalf was brought back without much of an explanation. The only member of the Fellowship that dies is Boromir, and after that, the only meaningful death would be Theoden, and that doesn't mean stakes are gone or that Lord of the Rings is a bad story. You're placing WAY too much value in character death, and I don't quite understand why.
I don't know how to feel when you tell me that the best part of EW is when a depressed Legatus blows his brains out. You seem obsessed with death... You're also overselling Alphinaud, while ignoring (intentionally? accidentally?) all the efforts done by the Eorzean contingent in Garlemald, which is led by Lucia and Maxima, the native Garleans that actually bridged the gap between the locals and the Eorzean contingent. Alphinaud and Alise are mostly just doing voluntary work, not really making anything work through the power of magic. The tragedy of Quintus is that he was too far gone. He'd rather die as a martyr rather than being around to make sure his people rose once again.
I don't quite understand why you seem to be so... antagonistic towards people. You judge someone as a kid because they were shocked by Tesleen, but Silent Hill is somehow "adult" stuff? It's all video games, and we all react differently depending on many factors. People say you're trolling. I'm giving the benefit of the doubt, at least this once.
Last edited by DiaDeem; 04-25-2023 at 08:08 AM.
In answer to the thread topic: "Do babies play this game".
No. Babies cannot manipulate keyboard+mouse or controller.
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