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  1. #1
    Player
    TheLoveJenovan's Avatar
    Join Date
    Aug 2020
    Posts
    106
    Character
    Trin Blix
    World
    Jenova
    Main Class
    Botanist Lv 90
    I agree, and you both make great points. Perhaps the incentives have to be tuned and maybe they need to be focused on higher level dungeons.

    I don't have the answers, but I tried leveling a job from 1-70, and most of the veteran players in leveling or 50/60/70/80 roulettes didn't want to be there. I think it's worth discussing whether the system could be more positive to newer players--players without a job < lvl 70.

    (Also, the idea of getting pickup groups to suit new players doesn't make a lot of sense. If anything, dungeon speed runners should form their own groups to clear any dungeon, and the default for new players would be that progressing at a somewhat slower pace is possible.)

    Again, 2c.
    (1)

  2. #2
    Player
    fulminating's Avatar
    Join Date
    Apr 2022
    Posts
    1,181
    Character
    Wind-up Everyone
    World
    Zodiark
    Main Class
    Arcanist Lv 52
    Quote Originally Posted by TheLoveJenovan View Post
    and the default for new players would be that progressing at a somewhat slower pace is possible.
    >>trusts

    Most dungeons are not remotely threatening, even the ones that are can still be pulled wall to wall by extremely average randoms with little to no communication.
    (7)

  3. #3
    Player
    TheLoveJenovan's Avatar
    Join Date
    Aug 2020
    Posts
    106
    Character
    Trin Blix
    World
    Jenova
    Main Class
    Botanist Lv 90
    Quote Originally Posted by fulminating View Post
    >>trusts

    Most dungeons are not remotely threatening, even the ones that are can still be pulled wall to wall by extremely average randoms with little to no communication.
    You're obviously a high quality player. That hasn't been my experience. Tanks pull too much, healers can't keep up, and new Stormblood players aren't that good--and that's ok. A single wipe is fine, but when the tank wipes 4-5 times because he/she can't help but pull everything, it gets frustrating.

    I hope I get the chance to play with you next time.
    (2)

  4. #4
    Player
    TheLoveJenovan's Avatar
    Join Date
    Aug 2020
    Posts
    106
    Character
    Trin Blix
    World
    Jenova
    Main Class
    Botanist Lv 90
    Also, I think it would be good if jaded and veteran players didn't play low-level dungeons if they didn't want to. It's a game. You shouldn't play old content if you don't want to play old content, despite rewards. Really, with Duty Support, it doesn't make sense to have players that don't want to be there play that content.

    I'm basically arguing that the existing rewards from roulettes should go to activities that veteran players want to play. If they don't want to play old dungeons, they shouldn't have to get a bit more exp or tomes. Honestly, I think square is already thinking in this direction.

    (Obviously, I'm not saying veteran players don't want to play low level (lvl <80) dungeons. I'm just saying that those that don't want to play with learning players shouldn't feel a strong incentive to do so. That incentive should move to activities veteran players want to play.)

    At the end of the day, none of this will change anything. I'm just reminded of the reasons I left originally.
    (0)

  5. #5
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,672
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by TheLoveJenovan View Post
    I'm basically arguing that the existing rewards from roulettes should go to activities that veteran players want to play. If they don't want to play old dungeons, they shouldn't have to get a bit more exp or tomes. Honestly, I think square is already thinking in this direction.
    Based on... what, exactly? As Daeriion noted, they had to buff MSQ roulette twice just to get queues moving after making it so the cut scenes were no longer skippable. 50/60/70/80 is notoriously slow because the EXP reward is lackluster compared to simply queuing into your highest level dungeon. Even Alliance roulette drops off in activity as the expansion carries on. Speaking of, unlocking Ivalice or Nier can take forever unless you specifically queue at prime time and get a little lucky. Why? Because people don't want to run them unless they have to as its easier to wipe and they're noticeably longer.

    Your assertion is very much incorrect. Roulettes are only kept alive by the EXP and/or tome incentives they provide. If that were removed, I can guarantee you'd be waiting hours for even current expansion leveling dungeons. If you want a slower pace Trusts are tailor made for such an experience. Otherwise, you deal with whatever you get in DF.
    (7)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  6. #6
    Player
    Deo14's Avatar
    Join Date
    Jul 2022
    Location
    In your walls
    Posts
    504
    Character
    Thea Shinri
    World
    Raiden
    Main Class
    Samurai Lv 90
    Quote Originally Posted by TheLoveJenovan View Post
    Also, I think it would be good if jaded and veteran players didn't play low-level dungeons if they didn't want to. It's a game. You shouldn't play old content if you don't want to play old content, despite rewards. Really, with Duty Support, it doesn't make sense to have players that don't want to be there play that content.

    I'm basically arguing that the existing rewards from roulettes should go to activities that veteran players want to play. If they don't want to play old dungeons, they shouldn't have to get a bit more exp or tomes. Honestly, I think square is already thinking in this direction.
    Veterans players need to do lower level stuff, otherwise new players will have 30min+ queues for everything. If your argument is that they can use Trust, then keep in mind this is still MMORPG game. If you want to be left alone, with no responsibilities and your own pace, you shouldn't be playing MMORPG at all, or any team-based online games for that matter.

    There is tons of issues with the game, but this ain't one of them. Nerfing roulettes will force newbs to have Trust not as a choice, but as something mandatory. That will effectively make game single player from level 1 to 89.

    In fact, I would argue that roulettes should be encouraged more and reworked, so optional content like 50/60/70/80 dungeons, HW/SB/ShB AR and so on, becomes doable without 30 min queues. This and less dreadful level sync.
    (5)