Ranged deserve to do less damage seeing they can stand wherever and have no positionals.
Ranged deserve to do less damage seeing they can stand wherever and have no positionals.
Will put you on ignore if you can't form a logical argument but argue nonetheless
1. ARR would be better if all the roles where spoken and your character had a voice.
2. People need to apply the rule, "If you don't have anything nice to say then don't say anything at all." Show some more respect to people or don't comment at all.is a formula for success... Even if you disagree.HTML Code:Feedback+suggestion+respect
Last edited by RyuDragnier; 04-19-2023 at 11:40 PM.
Melee deserve to do less damage since uptime has become a joke with constantly-inflating hitboxes and positionals are increasingly marginalized, so watching where you stand means less and less anyway.
Great combo. Just laughing it off. Guess the game doesn't have balancing issues. "Everythings fine and EW was the best game ever! Blahked!" - Vibes
Will put you on ignore if you can't form a logical argument but argue nonetheless
It means your statement is so stupid that I can't help but laugh. You're complaining about things currently needing 2 melee when...everything does for optimizing. Also, with the devs deciding against ranged tax removal with the return of Dismantle on MCH, it's very likely they won't allow that level of uptime again for the final raid tier.
So it's a lost cause? Guess everybody should quit? What is your damage? Guess crying about pressing a button a lot is more use of your time.It means your statement is so stupid that I can't help but laugh. You're complaining about things currently needing 2 melee when...everything does for optimizing. Also, with the devs deciding against ranged tax removal with the return of Dismantle on MCH, it's very likely they won't allow that level of uptime again for the final raid tier.
Will put you on ignore if you can't form a logical argument but argue nonetheless
No, I'm saying the devs will MAKE people have downtime with mechanics. Basically large bosses but mechanics constantly force 2 DPS away from the boss's hitbox. Forcing you to have 2 ranged because 3-4 melee is NEVER going to have full uptime. Basically imagine P8S phase 1, except double the size of the earthquake stomps and poison puddles so 4 people always have to be directly in the corner.
We might not speak about the same thing. My point is about the devs claiming that you can play with every set of jobs as you wish, more or less forcing you into a set of tank, healer and dps without restricting dps but still, due to uptime in harder fights, basically forcing you to try to use the most melee you can get away with. This is in contrast to their free play. Easier content on the other hand makes melees far superior to ranged as there is no real danger in which you aren't in melee rangeNo, I'm saying the devs will MAKE people have downtime with mechanics. Basically large bosses but mechanics constantly force 2 DPS away from the boss's hitbox. Forcing you to have 2 ranged because 3-4 melee is NEVER going to have full uptime. Basically imagine P8S phase 1, except double the size of the earthquake stomps and poison puddles so 4 people always have to be directly in the corner.
Will put you on ignore if you can't form a logical argument but argue nonetheless
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