No, I was simply arguing that there is no necessary reason to currently, on this patch, at this point in time for the relic weapons to be more powerful than they already are (and specified reasons for this, being that relic is intended to be progressive, and has more steps before it is 'equally or more powerful' than a pentamelded counterpart, and if people think otherwise then the progression system should appropriately reflect this). As per my original post below.
To be clear, I assume that you're somehow going to read into this more than intended, so... The relic weapons at their current point are fine, what they offer is very appropriate. It is just not appropriate for them to be 'more powerful' than they already are at this current point in time. I argued this because those replying, and the OP seem to think they should be more powerful when it is a progressive system.
I then also subsequently argued the point that such small stat gains from, say, 620 to 625 don't really always result in a measurable change, e.g., doesn't change your rotation or consumables. If you have the Craftsmanship to synth, and additional craftsmanship doesn't change that then it is just burned stats. The same applies to control, if your loss or gain of control doesn't change the rotations you're using then it's just unnecessary.
To put this in the most basic view possible. - If I were to progress to and commit to melding my tools, and if I were to swap to those as opposed to using the Crystalline Tools then every single rotation I have would not change, nor would consumable usage change.