Quote Originally Posted by CStrife912 View Post
We can only use that steam chart to dictate what the PC playerbase is like..it can't extend to console...you can't use a metric of steam average of 20k players when each world holds 20k at highest capacity, 17k at average capacity without issue. My world alone always has me needing to queue in and I'm not the main world on my DC. I think the metric can't be determined by steam charts....especially with all the other platforms too. Thats even without China servers that don't cater into those metrics as I believe we can't see their DC. I wouldn't go with thriving but its steadily consistent.
Sadly thats your opinion, as I mentioned, except if you can prove that players on PC, steam or consoles play entirely different activities, its a perfectly fine sample, I know you guys hate to admit it, and it's okay, but it is.

Quote Originally Posted by DPZ2 View Post
Census data from Lodestone is not "proof of total population drop caused by ..." anything. They have no means to determine the reason the numbers are what they are. They're just data.

You are free to decide in your own mind the "why" for the data points, but never mistake your own beliefs for actual fact here.
Basically anything that proves that the game isnt "thriving" is not valid because it doesnt fit your narrative

alright then