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  1. #1
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,807
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Esmoire View Post
    Minfilia sends you to another ZONE to meld materia into her dagger.
    This is meant to teach you about materia. The crafter and gatherer quests do it as well. They want to make sure you have unlocked materia properly. We can make the same argument about all the quests that unlock game mechanics and how we don't really need lore for every little thing. For example, New Game+, the challenge log, the hunting log, dyes, glamour prisms and party finder didn't really need unlock quests, but we always get them for things like this.
    (0)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  2. #2
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,160
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Jeeqbit View Post
    This is meant to teach you about materia. The crafter and gatherer quests do it as well. They want to make sure you have unlocked materia properly. We can make the same argument about all the quests that unlock game mechanics and how we don't really need lore for every little thing. For example, New Game+, the challenge log, the hunting log, dyes, glamour prisms and party finder didn't really need unlock quests, but we always get them for things like this.
    My post acknowledges that. The quest itself is bad at what it does, and is badly placed, and also in the MSQ. Hell, just have Minfilia teach us about it while we are there.
    (1)

  3. #3
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Esmoire View Post
    My post acknowledges that. The quest itself is bad at what it does, and is badly placed, and also in the MSQ. Hell, just have Minfilia teach us about it while we are there.
    yes, lets just brilliantly cut even more the introduction of this game's world! What an amazing idea you have c:
    (1)

  4. #4
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,105
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Jeeqbit View Post
    The only things they could really change, other than the titan part, is making mounts available from the start and making all aetherytes attuned when you enter the area for the first time.
    Auto-attuning to aetherytes couldn't be a thing. Aside of it being an "adventuring thing" to open up more locations as you go, it would really mess with the flow of when you're supposed to get access to towns, and where you're currently supposed to be in the story. You very often don't have access to all the aetherytes in an area on your first visit to the zone.


    Quote Originally Posted by Deo14 View Post
    Or you can just do it gradually and players will get used to it by the time they reach HW.
    Why would people need to "get used to" lots of cutscenes? It makes far more sense for the amount to be consistently paced through the game so people know what they're getting into.


    Quote Originally Posted by Esmoire View Post
    Buscarron sends you from SOUTH SHROUD to LA NOSCEA of all things to mix a drink. A massive waste of time. If you wanted to allude to their friendship, just a bit of dialogue would be fine.
    I suspect this got left in because there's a dialogue flag much later where if you go visit Buscarron he'll mention the drink you brought him from his friend. Either that or because the hunting log at that point has La Noscean creatures in it from that area.

    Still, I think it could have benefited from being converted to a sidequest chain that would lead you there and back again to resume MSQ where you left it.


    Quote Originally Posted by Atelier-Bagur View Post
    yes, lets just brilliantly cut even more the introduction of this game's world! What an amazing idea you have c:
    I do think that's another point that could be relegated to a sidequest. Have Minfilia explain the basics, then suggest that you visit the Bonfire to learn more.

    This would also mean that you could detach the materia explanation from being locked behind MSQ, especially if you've detoured into crafting early on. So whichever questline first tells you about the concept, all of them can say "go see Mutamix" and when you get there he has the explanatory quest.
    (1)

  5. #5
    Player Nyxs's Avatar
    Join Date
    Aug 2013
    Posts
    660
    Character
    Koyuki Himekawa
    World
    Malboro
    Main Class
    Conjurer Lv 52
    Quote Originally Posted by Atelier-Bagur View Post
    yes, lets just brilliantly cut even more the introduction of this game's world! What an amazing idea you have c:
    What we are asking for to be cut out is unneeded quests not ones that are important for the plot. Alot of people quit before they even get to the important stuff or the expansions. People saying who cares if people quit surely understand this is a company that wants to make money correct? Losing potential customers is the opposite. For the devs and the team this is their job and their passion so I doubt they want people to see it in a negative way which having alot of people say that ARR is painful is not good.I hope they listen to the people saying it needs another and better trim.
    (2)

  6. #6
    Player
    typeaxiom's Avatar
    Join Date
    Oct 2022
    Posts
    13
    Character
    Vera Kaleid
    World
    Gilgamesh
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Jeeqbit View Post
    This is meant to teach you about materia. The crafter and gatherer quests do it as well. They want to make sure you have unlocked materia properly. We can make the same argument about all the quests that unlock game mechanics and how we don't really need lore for every little thing. For example, New Game+, the challenge log, the hunting log, dyes, glamour prisms and party finder didn't really need unlock quests, but we always get them for things like this.
    The real question is why the hell do you need to do a blue quest to unlock every little thing? Why not just have a pop-up for this? If melding is so important, why is it locked behind DoH and a side quest?
    (0)