Results 1 to 10 of 95

Hybrid View

  1. #1
    Player
    boopadoop's Avatar
    Join Date
    May 2015
    Posts
    182
    Character
    Daisy Day
    World
    Marilith
    Main Class
    Archer Lv 71
    instead of removing positionals, i think making it so that bosses don't randomly turn around when attacking party members other than tanks or whoever has the aggro would be better. positionals can be pretty fun, esp for monks i think. it's just frustrating when bosses spin around every other second is why they suck. but if bosses ONLY turned to do telegraphed aoe attacks like a line or cone or something, instead of a targeted unavoidable attack on another player, i think that would be more fun because you'll have to break position to stay out of the aoe anyway ?
    (1)

  2. #2
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Quote Originally Posted by boopadoop View Post
    instead of removing positionals, i think making it so that bosses don't randomly turn around when attacking party members other than tanks or whoever has the aggro would be better.
    I always felt that positionals were a reasonable tradeoff for not having cast times (ranged physical DPS excluded). With this latest expansion, it seems that bosses do a lot more "dash to the center, turn a direction, do some telegraph). When I played a melee in previous expansions, these were few and far between and we could account for it in our rotations. It just seems it happens all the damn time.

    I may have earlier defended positionals, in part, because they toned them down (most jobs only have positionals on finishers as you noted). However, with all this "jumping around" that bosses do, I wouldn't be sad to see positionals go.
    (0)