Quote Originally Posted by DiaDeem View Post
The whole "Get Cheese or no Titan" questline is the kind of obtuse design I'd expect for a Relic, not the MSQ.
So, there you are. An adventurer of no real renown, asking for information on what will be a suicide mission if you aren't good enough. At this point in the story, you are not the Warrior of Light. You are a part timer for the Scions of the Seventh Dawn, possibly a low-ranked member of a General Company and, perhaps, a dishonest braggart.

What would you do to ensure the person who asks "How do I get to Titan? Pretty please? < bats eyelids >" is worth your time? Especially since, as you learn at the end, the members of the Company of Heroes have sworn not to divulge the information to someone who is deemed unworthy by any member of the Company.

The design works. One can whine and moan about the time it takes to get through all of the story for this, but the questline moves you to locations you need to know. [For Chocobo Companions and job quests to name a few]. There were already a number of quests removed to streamline that particular part of the MSQ.

It's ok to dislike this part of the MSQ, but the arguments I've seen, such as the one to which I'm responding, are personal opinion, not specific design critiques for a ten-year-old storyline.