Quote Originally Posted by MikkoAkure View Post
Red Mage uses Stone and Aero and they're specifically called out as being "White Mana".

Geomancer doesn't fit in since it borrows too much from other classes considering the one example we see uses Conjurer spells and it's stated in the lore to be a far-eastern type of Conjurer/Astrologian, just like how Onmyoji is stated to be a far-eastern Thaumaturge. I don't see the devs giving themselves more work having to completely redo Conjurer and all of its quests, flavor, story, and lore as well as parts of Gridania's story, in addition to 10 levels of Astrologian quests and a change to Red Mage just to add 1 job in the game with reused assets from a lower level class and effectively only 20 levels of actual progressive gameplay.

It would be nice if Red Mage branches out and gets something with ice and water between 90-100 though since those are the only elements it's missing and they're obviously related to each other.


In all likelihood, we shouldn't expect a job that comes from the existing FF roster and the devs have said as much. I don't see a new tank being added since they're now balanced with healers and all content only needs 1-2 tanks per party, same as healers, with alliance raids only needing 3 in the entire instance compared to 6 healers. I can see just 1 job being added with scouting armor since that will balance everything out on different levels but it would also mean 5 jobs crowding the aiming accessories since it would need to be DEX.
I’m sorry but saying “no that can’t happen because a sub level 30 starter class” when white mage is going on 4 years of no actual stone/aero animations is an interesting train of thought.