levequests are still monster grinding, just with a point.
Same for WoW with kill quests. You still killing mobs for exp just getting the added bonus of exp from completing a quest.
So monster grinding will never go away. Its just in different forms.
Precisely. Monster grinding has no point to it, and the leve system is already established and gives us goals to work towards. Throwing it away and implementing some kind of lackluster FoV style excuse of a "quest system" to complement monster grinding would be the dumbest addition ever.levequests are still monster grinding, just with a point.
The sp reward needs to be lowered. As I said, 800+ a kill is ridiculous. If this is the case, and you "casuals" don't want this SP lowered, then grind sp needs to be raised from 250-300 to at least 500-600. This would be a decent balance that would work for both hardcore grinders and....casuals..Precisely. Monster grinding has no point to it, and the leve system is already established and gives us goals to work towards. Throwing it away and implementing some kind of lackluster FoV style excuse of a "quest system" to complement monster grinding would be the dumbest addition ever.
I play more than one character so 36 hours is just fine with me - I have lots to do. I can see it being troublesome for someone who only plays one though. ; ;
~She gave her heart to a falling star~
~~~★~~~
If he's not here, then where?
~~~★~~~
~Been searching for my Afterman~
For leve-linking, yes, to promote leve-sharing.The sp reward needs to be lowered. As I said, 800+ a kill is ridiculous.
Where the hell do you pull this "casual" bullshit though. GuildLeves last as long as you want them to last. Especially once they make monster grinding useless so everyone will participate in the system and provide more leves to share. The only "cap" is the one where every player in the server has used their leves in a span of 36 hours, and that is not realistic.
Two systems that share the same usage doesn't work. Sorry. One has to go, and it is not the one with the objectives to work towards to (mandatory).
this games was targeted for the casuals. And he does have a point. Just killing a mob for just the sake of randoming killing a mob got boring in ffxi. More so since ppl stop chatting in parties and only cared about exp/hr.The sp reward needs to be lowered. As I said, 800+ a kill is ridiculous. If this is the case, and you "casuals" don't want this SP lowered, then grind sp needs to be raised from 250-300 to at least 500-600. This would be a decent balance that would work for both hardcore grinders and....casuals..
But also FOV pages are pretty much levequests. Just minus the claimed mobs and Item rewards.
I'm no casual player, but I have ADD. I tend to get bored quick if something isn't fun or has a point. Even if its a small point. I was happy when FOV was added. I felt like I was doing something then just killing a mob for sake of killing it. It kept me on track and it helped me figure out the best places to solo if I needed to.
Alot of ppl like fov pages in ffxi.
Last edited by Kilta_Firelotus; 03-30-2011 at 09:28 PM.
I wouldnt care so much about leves timer , what we need is more thins to do while they reset.
It doesnt matter if they reset in 24-36-or 48 h . It is still boring to repeat the same leves every time.
I think the 36 reset timer is spot on. I've only missed one leve reset since the game started (was on christmas day) and I play on average 7-8 hours per day. If they were more frequent I may always have leves but I'd also feel the need to do nothing but leves all night every night to optimize SP gain efficiency. Sure, there are times where I carry leves across to do during the next reset before picking up more, and there are times where I've run out of leves 24 hours before the next reset, but that just frees up time to go do other things in the game.
I could understand how it might seem like a long time between resets for people doing their leves solo since you just do 8 leves and it's done in under 2 hours, but when you get a group together and go do leves for 2 camps (e.g. Broken Water & Halatali) with all the linking and additional leves (pretty much doing every leve available for the camps every reset) it can take 5-6 hours just to do 6 of your leves along with everyone elses. So 2 out of every 3 days it takes 5-6 hours to do 6 of your leves, with the 2 other leves to fit in when there's time for somewhere else.
If anything, I'd rather see the reset timer go to 48 hours than 24 hours.
Là á Bhlàir's math na Càirdean.
(Friends are good in the day of battle)
I say casuals because in 1 hour of guildleves, you gain the SP of about 3 hours of grinding. So why is grinding useful? B/c you only get 8 guildleves..let's say...200k sp in 2 hours. Well...you can't do your leves again for 34 hours and with the current community in 14, people aren't going to let you leech. Congratulations! You gained 200k in 2 hours of playtime. It may take me 8 hours of playtime to gain that grinding, but 1) I'm actually meeting new people. 2) I'm not logging in for 1-2hrs then logging out, therefore wasting my money on the game. 3) I will end up being able to gain more sp than you because I have no limit to how much I can grind in 36hrs (outside of fatigue of course...which is another crappy mechanic)For leve-linking, yes, to promote leve-sharing.
Where the hell do you pull this "casual" bullshit though. GuildLeves last as long as you want them to last. Especially once they make monster grinding useless so everyone will participate in the system and provide more leves to share. The only "cap" is the one where every player in the server has used their leves in a span of 36 hours, and that is not realistic.
Two systems that share the same usage doesn't work. Sorry. One has to go, and it is not the one with the objectives to work towards to (mandatory).
As far as your comment on not enough people leve linking...that's ALL people do. Outside of the same 2 groups doing raptor grinds, everyone else is pretty much leve linking with their LS...no one else. Most people don't do pick up leve parties and even less people allow leeches in their leve parties. If anything needs to go, it's levequests because obviously, there is no real need for a community when it comes to levequests. Log in at 5pm. Talk to your LS mates for 10 mins. Head out with 4 LS mates to a select leve location. 1 hour later, log out. 27 hours later, log back in...repeat. 36 hrs later, repeat. This is...a rather boring way to play the game. No wonder half of players hate it lol especially if this is all they do. I would hate the game too.
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