I do find it odd (though I'm not complaining) that they are phasing housing items in. This could bode well for the future.





I do find it odd (though I'm not complaining) that they are phasing housing items in. This could bode well for the future.
Probably a way to soothe the people without a house since they have been losing times and times again since they opened lotteries, which makes sense, but it wont do much, people will keep screaming for instanced housing (which wont happen because instanced housing = no auto demo = no forced subscription to cancel auto demo)





You are probably right, but one can dream.Probably a way to soothe the people without a house since they have been losing times and times again since they opened lotteries, which makes sense, but it wont do much, people will keep screaming for instanced housing (which wont happen because instanced housing = no auto demo = no forced subscription to cancel auto demo)
Honestly I hope they keep improving IslandFactorySanctuary so it becomes a recurring thing and not just an EW feature that'll be dropped and abandoned by 7.0.
Even if it's not a replacement for housing there's just so much potential in it to be a consistent form of side content.





There’s actually files that suggest Island Sanctuary is going to have an instanced housing area. I did not look into them myself, but a friend showed me a screenshot. While I do not publicly condone datamining, I saw what I saw. It looked like a medium house.Honestly I hope they keep improving IslandFactorySanctuary so it becomes a recurring thing and not just an EW feature that'll be dropped and abandoned by 7.0.
Even if it's not a replacement for housing there's just so much potential in it to be a consistent form of side content.



I'd like it if they made animal beckoning permanent, and you could lead them out of the pasture. I want to catch 20 alligators and have them lounging around the base camp plaza, maybe with a couple on the beach looking at the load-in spot.
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