Mentors have a variety of roles, OP lemme clue you in on something.
Mentors are not employees. I say this because one sprout ACTUALLY said we had to do these instances unsync for them because "we were SE employees"..you can imagine how THAT was received.
They do not need to be "graded".
They do not need to "undergo assessments"
They are VOLUNTEERS.
So, in all truth, your little "system" will simply annoy mentors to the fact they will take the crown off and not bother in future. All you are doing is abusing their goodwill, which can be withdrawn at a moments notice. I have both craft and combat mentor, TBH, the reason I stepped down was what I see in your post, this idea of entitlement that they need to be 'experts" in every single instance. They arent. No one is.
When relying on a volunteer, who is doing this out of no other reason than to help others, you give that volunteer good reason to walk away. You cant stop them. They arent being paid. So, if I were you, Id be careful with that sense of entitlement.
I DEFY YOU to find me one player in all the playerbase that knows the mechanics of each and every fight by heart.
No. This is a game not a job and I dont need to be "graded"1. Add a grade system for each instance.
Do we need to submit resumes as well?2. Anyone with a (B+) in said instances crowns will show , Anyone with (B), (B-) in said instances crowns will be turned off as soon they zone in.
No.3. Don't Make the grades hard to bring back up for the instances in case people fail mechanics multiple times.
No4. Grade updates after duty is complete.
No.5. Make achievements for having all instances (extremes and below) At an (A) - give a title and (A+) - gives a Mount.
No.for their crown to be turned off automatically for that specific instance that they're not good at, until their personal success rate is up there


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