Page 1 of 2 1 2 LastLast
Results 1 to 10 of 49

Hybrid View

  1. #1
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Just rename it. It isn't "expert" level anyway. That should remove the expectation some have.
    (0)

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,747
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by dspguy View Post
    Just rename it. It isn't "expert" level anyway. That should remove the expectation some have.
    I think that it's fitting enough because big pulls are much more likely in this roulette where people are capping weekly tomestones than the other roulettes where you find a lot of new players and nervous tanks.

    But the names for a lot of things are strange, such as hard mode trials that aren't hard, hard mode dungeons that aren't hard, and expert roulettes that contain normal dungeons. The only thing that has helped hard mode dungeons is SE going back and adding better telegraphs to MSQ dungeons and leaving out the hard modes, so that they remain without a lot of the telegraphs that began to exist in expansions amd that compared to MSQ dungeons they don't explain things quite as much. But since their sync isn't tight they are still not much threat.
    (0)

  3. #3
    Player
    magitekLuna's Avatar
    Join Date
    Jun 2022
    Posts
    376
    Character
    Samsara Lunalight
    World
    Moogle
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by dspguy View Post
    Just rename it. It isn't "expert" level anyway. That should remove the expectation some have.
    the problem is there 2 dungeons there one of witch there for 8 month +. 8 MONTH +. 8. close to a FULL YEAR.
    how its and ok thing what so ever.
    the alternatives are playing older dungeons where you just don't have all the skill you supposed to have.
    (0)

  4. #4
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by dspguy View Post
    Just rename it. It isn't "expert" level anyway. That should remove the expectation some have.
    What gives you the impression that 'expert' means more difficult? The game has had four expansions now, so when has expert ever brought with them an increased difficulty level?

    What you have is a false expectation and taking a word out of context in order to facilitate that mental process. If dungeons were labeled 'extreme' or 'savage' then you would have a basis for your arguments.
    (1)

  5. #5
    Player
    magitekLuna's Avatar
    Join Date
    Jun 2022
    Posts
    376
    Character
    Samsara Lunalight
    World
    Moogle
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Gemina View Post
    What gives you the impression that 'expert' means more difficult? The game has had four expansions now, so when has expert ever brought with them an increased difficulty level?

    What you have is a false expectation and taking a word out of context in order to facilitate that mental process. If dungeons were labeled 'extreme' or 'savage' then you would have a basis for your arguments.
    in the 2.x days up to 2.5 i think
    (0)

  6. #6
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Gemina View Post
    What gives you the impression that 'expert' means more difficult? The game has had four expansions now, so when has expert ever brought with them an increased difficulty level?

    What you have is a false expectation and taking a word out of context in order to facilitate that mental process. If dungeons were labeled 'extreme' or 'savage' then you would have a basis for your arguments.
    Well, at one point in time we got hard mode dungeons and they were tied to the roulette. The name was just never really changed.
    (0)

  7. #7
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by magitekLuna View Post
    in the 2.x days up to 2.5 i think
    Quote Originally Posted by Ransu View Post
    Well, at one point in time we got hard mode dungeons and they were tied to the roulette. The name was just never really changed.
    There was never anything hard about the HM dungeons in comparison to capped dungeons without the HM tag. Technically, it was abandoned completely once the decision was made to stop reusing the names of previously named instances. Hence, the reason for it to be dropped entirely.
    (0)
    Last edited by Gemina; 03-31-2023 at 05:36 AM.

  8. #8
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Gemina View Post
    There was never anything hard about the HM dungeons in comparison to capped dungeons without the HM tag. Technically, it was abandoned completely once the decision was made to stop reusing the names of previously named instances. Hence, the reason for it to be dropped entirely.
    Uh... you didn't play them at time of current content did you? They weren't extreme or savage difficulty, but the damage output and mechanics were ramped up.
    (2)

  9. #9
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,553
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Ransu View Post
    Uh... you didn't play them at time of current content did you? They weren't extreme or savage difficulty, but the damage output and mechanics were ramped up.
    The only reason they were called hard dungeons is because they were harder than the initial dungeon stat wise. They were balanced the same as every other dungeon released at the time.
    (3)

  10. #10
    Player
    magitekLuna's Avatar
    Join Date
    Jun 2022
    Posts
    376
    Character
    Samsara Lunalight
    World
    Moogle
    Main Class
    Dragoon Lv 90
    Some Players literally was crying to the point yoshi made any thing after 2.4 way to easy
    (0)

Page 1 of 2 1 2 LastLast