Quote Originally Posted by Tigore View Post
The interview kind of looks like it says they are dipping their toes in the water with the implementation of the Sage class. He seems concerned that he may accidentally "bully" new players into using the DPS spells, but I don't know where that came from. If the majority of the players want the old Heavensward DoT Mage Scholar back that actually used to exist ... I don't remember new Scholars back then feeling forced by Yoshida to use those spells ... unless I am missing something here ...
I maybe should have posted the question that Yoshida was responding to:

Mrhappy1227: Healers in Final Fantasy XIV often discuss how often they are casting DPS spells despite being healers. Often nicknaming jobs like White Mage a “Glare Mage” as an example. The Media Tour build has some new healing skills that also have damage components to them. Has the team taken any feedback from the players on improving interactivity with the healers? Whether that be more interesting DPS skills or more prominent healing requirements.
My takeaway is that SE has heard "the usual complaints", and that they're choosing to design healers and content the way they are anyway.

I kinda think it comes down to, at least in part, that old meme, "Healers adjust." DPS can vibe to their rotation and not react to how the rest of the party is performing. Tanks can vibe to their rotation and mostly not react to how the rest of the party is performing (maybe they keep an eye out for someone who needs a spot mitigation/heal). Healers have to contend with everything from dragging clown fiestas kicking and screaming across the finish line to being (almost) superfluous in parties that can do mechanics perfectly while blindfolded.

And the way I see it: Healer design and philosophy seems to focus on the "clown fiesta" end of the spectrum. The complaints focus on the "being superfluous" end of the spectrum.