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  1. #161
    Player CerusSerenade's Avatar
    Join Date
    May 2019
    Posts
    275
    Character
    Phelsarn Lumerais
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    Quote Originally Posted by QiyoJoyo View Post
    Competition is something people like. Having something unique like a title or set that not everybody gets is a commen reward in mmos.

    In WoW there are Mounts you only get if you rank in the current season to a certaint place and when the season is gone, you have no other way to achive that mount.

    But nice that you implie that i'm a bad person because i take a little bit of pride when i achive something not everybody gets.
    This argument is nonsense. You do not receive rewards specifically for winning, just for playing at all. you cannot argue these PVP rewards are indicative of player skill or accomplishment, only that they had enough free time to sink into PVP at a very specific time that not everyone can do, or perhaps just don't want to do at that time.
    (1)
    Last edited by CerusSerenade; 03-27-2023 at 07:48 AM.

  2. #162
    Player Stormpeaks's Avatar
    Join Date
    Jun 2021
    Posts
    2,668
    Character
    Maya Jcb
    World
    Halicarnassus
    Main Class
    Dancer Lv 80
    Quote Originally Posted by CerusSerenade View Post
    This argument is nonsense. You do not receive rewards specifically for winning, just for playing at all. you cannot argue these PVP rewards are indicative of player skill or accomplishment, only that they had enough free time to sink into PVP.
    No way, putting in time in a video game for rewards... gives you rewards.

    What a discovery

    only that they had enough free time to sink into PVP at a very specific time that not everyone can do, or perhaps just don't' want to do at that time.
    That's too bad, they dont get the rewards then since they didnt play at that point.
    (6)
    Last edited by Stormpeaks; 03-27-2023 at 07:44 AM.

  3. #163
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Asako View Post
    Frontline roulette daily should at least give a bigger bonus. You barely get anything from frontline for the amount of time you have to put in. I stopped at rank 15 as I just couldn't be bothered grinding to 25 again. It's simply far too much for a game mode that has died a death. Either that or add the mech walker pvp mode to it, I actually liked that one but it never pops.
    What else should it give? You get half a level from the roulette, which seems pretty generous imo.
    (4)

  4. #164
    Player
    QiyoJoyo's Avatar
    Join Date
    Nov 2021
    Location
    Ul'Dah - Nanamo for life
    Posts
    107
    Character
    Qiyo Joyo
    World
    Twintania
    Main Class
    Lancer Lv 90
    Quote Originally Posted by CerusSerenade View Post
    1. I did, but allow me to be clear. You cannot take personal pride in winning a game you had no control over from the start because as you said, whether you win or lose is up to luck.
    1. I can take pride in it. I can see how much damage, how many kills, assists, time on the crystal, heal i got. I see what the statistics of the other players from my and the enemy team. I CAN clearly see if i perform good or bad, if my team was simply much better or if both teams were on the same lvl of skill. Not every win is pure luck, not every lose is my teammates fault.

    2. Correct me if i'm wrong but they said they think about it.

    3. Several DAYS between MONTHS. Let me check how long the season lastet 6.2 got released on 23.08.2022 and 6.3 got released on 10.01.2023 so you had a little over three months. The msq could be done in two days if you dont rush it. Then new dungeons... new raids.. oh and all the time in between when everybody says he has NOTHING to do. If it would really be a time like 3 Weeks and then your out of luck i could understand you but three months are enough time to do... everything you like, or even not like.

    4. I think we will never agree on this one but i will never understand how you let yourself be stressed out only becaus you fear of losing a glam.

    You told me to screw off. The definition of entitelment or rather on of them is: the fact of having a right to something. you do not have a right to this glam. You have the chance to get it, but SE do not owe you the right to it, or to me. We both have the same options to get it.
    (4)
    Qiyo Joyo - Der Zahnstocher der Sande/ der Erste/ Kreuzfahrer der Zwölf.

  5. #165
    Player
    hagare's Avatar
    Join Date
    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Tehmon View Post
    Frontlines is just not a feasible option if you are trying to really grind series levels efficiently. The glam coffer tier requires 7.5k exp per series level. I clocked it yesterday when I was finishing my last levels, and it took me roughly 1 hour to earn one level on that tier in CC. Frontlines in no way can reach the same amount of exp in the same amount of time. Even the most perfect scenario of instant queues, hard stomping and winning each game, would fall short (most likely).
    I don't need to grind it efficiently, I just need to grind it enough
    (2)

  6. #166
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Something I like to do to make the grind easier:

    Setting a weekly goal.

    Week 1: I need to at least get to rank 5

    Week 2: Rank 10

    Week 3: Rank 15

    Week 4: Rank 20

    Week 5: Rank 25

    You can even take a week or two off if you're bored, as long as you set aside the time to do the grind. Small set goals in little chunks just make it way less of a chore if you are easily distracted or bored like me. :3
    (5)

  7. #167
    Player
    DeNada's Avatar
    Join Date
    Sep 2021
    Posts
    249
    Character
    Hadrefort Sarmantoix
    World
    Balmung
    Main Class
    Archer Lv 53
    Quote Originally Posted by DamianFatale View Post
    Something I like to do to make the grind easier:

    Setting a weekly goal.

    Week 1: I need to at least get to rank 5

    Week 2: Rank 10

    Week 3: Rank 15

    Week 4: Rank 20

    Week 5: Rank 25

    You can even take a week or two off if you're bored, as long as you set aside the time to do the grind. Small set goals in little chunks just make it way less of a chore if you are easily distracted or bored like me. :3
    I wouldn't mind that if the number of points to increase every 5 ranks in the same. The problem is as you go higher, the number of points required exponentially increase. It's very demoralizing to reach rank 15 to think oh I'm 3/5 of the way to getting the glamour chest when in actuality, it's not even halfway there due to the number of points from 16 to 25 higher than from 1 to 15.
    (0)

  8. #168
    Player
    MagusMirel's Avatar
    Join Date
    Feb 2016
    Posts
    62
    Character
    Magus Mirel
    World
    Shiva
    Main Class
    Ninja Lv 100
    Quote Originally Posted by BeyondTheCurse View Post
    Essentially the title.

    I know you want people to play PvP so it wasn't a waste of development cost, but putting it at Rank 25, and making the ranks take more EXP every 5 ranks is shite.

    I hate PvP in most games, I know it wasn't made for me, but with people who want to play other games, do IRL shit, and suffering through the myriad of shite through the Crystalline conflict (Getting Oneshot, getting stunned locked for the 100th time, teams who don't group up, heals not going off cause of server tick etc) is just not fun.

    No Matter how cool the next CC Glam is, I ain't going through this shite again lol
    Exactly! Put it to the last Rank instead!
    (3)

  9. #169
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by BeyondTheCurse View Post
    Essentially the title.

    I know you want people to play PvP so it wasn't a waste of development cost, but putting it at Rank 25, and making the ranks take more EXP every 5 ranks is shite.

    I hate PvP in most games, I know it wasn't made for me, but with people who want to play other games, do IRL shit, and suffering through the myriad of shite through the Crystalline conflict (Getting Oneshot, getting stunned locked for the 100th time, teams who don't group up, heals not going off cause of server tick etc) is just not fun.

    No Matter how cool the next CC Glam is, I ain't going through this shite again lol
    It's repetitive, yeah. CC is fine content and has it's share of problems, but I agree with you that it has even less longevity than savage, and people already are mostly racing savage just to get it over with for doing ultimates. That and PvP is a much higher intensity activity than doing daily PvE quests or other types of content, so burnout happens waaaaay faster.

    For those who have been around since they introduced CC in season 1, it is not rhetorical, metaphorical, or any of that nonsense, to say that PvP is a second job and not really a hobby or game. Even if the Square Enix FFXIV team says nothing, the actions the team takes still says everything we need to know as players. They aren't returning old rewards because they need the FOMO to keep the content even alive, as without the rewards the content would just die. No idea why they have to try to force something to stay alive when people legitimate should be taking breaks from the content, but they probably are doing it because of the hallow earth problem of MMOs.

    The only path that sounds like it would be flexible enough to accommodate the expansion mid-life crisis problem is something similar to Altarac valley, where it is an ongoing pvp zone that is always proceeding towards some victory point, and players merely push things one way or another. Otherwise the only option they got is forcing FOMO into it and making people repeat the same content over and over again, hoping that the dopamine hit when you win is enough to overcome the losses.
    (0)
    Last edited by Colt47; 03-28-2023 at 01:39 AM.

  10. #170
    Player CerusSerenade's Avatar
    Join Date
    May 2019
    Posts
    275
    Character
    Phelsarn Lumerais
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    Quote Originally Posted by QiyoJoyo View Post
    1. I can take pride in it. I can see how much damage, how many kills, assists, time on the crystal, heal i got. I see what the statistics of the other players from my and the enemy team. I CAN clearly see if i perform good or bad, if my team was simply much better or if both teams were on the same lvl of skill. Not every win is pure luck, not every lose is my teammates fault.

    2. Correct me if i'm wrong but they said they think about it.

    3. Several DAYS between MONTHS. Let me check how long the season lastet 6.2 got released on 23.08.2022 and 6.3 got released on 10.01.2023 so you had a little over three months. The msq could be done in two days if you dont rush it. Then new dungeons... new raids.. oh and all the time in between when everybody says he has NOTHING to do. If it would really be a time like 3 Weeks and then your out of luck i could understand you but three months are enough time to do... everything you like, or even not like.

    4. I think we will never agree on this one but i will never understand how you let yourself be stressed out only becaus you fear of losing a glam.

    You told me to screw off. The definition of entitelment or rather on of them is: the fact of having a right to something. you do not have a right to this glam. You have the chance to get it, but SE do not owe you the right to it, or to me. We both have the same options to get it.
    I'm just going to boil it down to this since you didn't respond to it and it encapsulates my position.

    Do you consider playing 100 PVP games over a year, and 100 pvp games over a month to have the same amount of effort put in by the player? If not, why? If so, why are you arguing about entitlement and a lack of effort when that's not what is at issue?
    (1)

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