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  1. #1
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by romah View Post
    People like you are the reason I gave up on this thread. You're not even reading. Even what you quoted from me says that it's a PART OF THE JOB. Serioulsy who's kicking up a "royal dudgeon" here ? Are you listening to yourself ? Also I gave multiple exemple that bothered me as a tank and it's not just about losing one gcd. I'm not always the one being rescued, I also watch others get abused by it.

    I'm fine with people who disagrees with me. You know that's what forums are for btw. To discuss things. But I guess it's just too hard concept for tilted healers mains.
    Again, sad that it's happening to you. The Healer forum is just...that's what it's become here.

    Quote Originally Posted by Sebazy View Post
    Unfortunately that's what happens when you feel that your favourite role has regressed to the point of lobotomy over the last ~4 years =/
    I don't think that's a good response, though. Yeah, one might be jaded, but that doesn't give one the right to abuse and berate other people. Being upset isn't a shield to act with impunity.

    Quote Originally Posted by Iedarus View Post
    Calm down, healers are royally worthless in dungeons and even normal trials, anyway and damage there doesn't do nearly enough to kill a tank assuming you actually know how to cycle your cooldowns. Using our wacky utilities is our last ditch effort to not fall into a coma mashing 1 for the 896869696859th time.
    Can't say I've ever had to abuse other players to prevent falling into a coma. Nor do I think that's an appropriate justification for doing so.

    Quote Originally Posted by ASkellington View Post
    Ah yes because titling a thread "Delete Rescue From the Game" envokes discussion.
    It absolutely does. The thing is - as I've said here before - people here don't like dissent and will pounce on it. No one here wants to discuss the issue (maybe 3 of us do, the rest do not). The title wouldn't have changed that, and I think we all know it.

    Some things can't be improved on. Rescue is one of them. The "moving other players" is the part that's the problem, and in the case of Rescue, that happens to be the entire ability. The only way to "fix" it would be to grant targets Hollowed Ground, and that would be broken as hell. So the best answer probably IS to remove it.

    Also, each Healer had something added this expansion. WHM got Aquaveil and Lilybell, and I'm not sure what it had removed unless we're going with Thin Air (since it's 2 charges instead of a multi-GCD duration).

    [EDIT: So we're clear, this isn't saying no Healers had anything removed, but not all Healers DID have something removed, and each had something or other added. Rescue is honestly one of those abilities people tell new Healers not to use anyway, and if we removed it maybe we COULD replace it with something that didn't suck. And even if we couldn't for some reason - "things being removed is bad!" is not a universal truth. Some times, some abilities ARE just bad and SHOULD be removed.]

    Quote Originally Posted by romah View Post
    Why does it have to be a healer ?
    Quote Originally Posted by Sebazy View Post
    Because a *lot* of people just want to heal.
    Reading a LOT of replies from other people here, that isn't true. A lot of the jaded Healers here want to DPS and will actively attack anyone suggesting more healing. I'm not saying everyone, but there are some that is a fitting descriptor for. Several people have even said they've swapped to playing a DPS Job and prefer it.

    Meanwhile, the people who literally DO just want to heal are derogatorily called "Sylphies". If people in this forum were quick to call out those using that term as an attack (and the attack itself), it'd be far more believable that people just want to heal. Again, not saying everyone, but the collective behavior is more people want to play a Support role and are kinda shoehorned into Healer since there's not a true Support role. It also explains why Jobs like DNC are so popular with the most jaded of Healer players, since it's more the playstyle they prefer, as was ARR/HW/SB SCH.

    Note, this isn't a "true healer" argument. It is an acknowledgement that the preferred playstyle isn't "just want to heal". It's generally "want to heal and also do other things that aren't healing", as the people who literally do want to heal and only heal are attacked, not supported. If you all were supporting people that suggest that, and not being so quick to shoot down more healing requirements as something the Devs won't do (when they also won't increase DPS tools, so that argument falls flat), it'd be far more believable that these jaded Healers all legitimately DO "just want to heal". Especially whit how often their preferred solution for "fun" is more DPS buttons, not more healing tools and/or healing requirements/how quick they are to attack anyone suggesting that instead - the people who actually DO just want to heal.
    (1)
    Last edited by Renathras; 03-26-2023 at 10:24 AM. Reason: EDIT for length

  2. #2
    Player
    Tigore's Avatar
    Join Date
    Jun 2017
    Posts
    345
    Character
    Tigore Collson
    World
    Ultros
    Main Class
    White Mage Lv 100
    Looking back on what I posted, I would also have difficulties justifying the continued existence of Rescue as well. I wouldn't want to see it go, but we do have strong arguments against the intent of the ability. Even if we are to fix the delay to be instant, it will still have the same issues that Romah mentions. This can be made worse with the issues of no communication happening. This is the impression it may give some DPS players if us healers say almost nothing to them when asked why we are yanking them around.

    Hopefully this link is okay.
    Tangled - Mother Knows Best - https://www.youtube.com/watch?v=-7jWt3JvJto

    Another Dark Legacy Comic on the new Dractyr Drag and Drop mentioned.
    https://www.darklegacycomics.com/841

    I rarely used Leap of Faith in Warcraft even with the fixed utility compared to Rescue here as well. It almost only ever got used to force a person into the boss arena when the rest of the 23 people are ready and waiting. Last time I remembered it used on me from WoW was during the Looking For Raids of Cataclysm with the Deathwing final boss. A troll priest was trying to face me to a cliff to walk off from. I used my keyboard turn to safely say no to that since a sudden mouse turn sometimes fails and still walks you off that cliff. The priest stopped trying to do that to me afterwards. I also remember witnessing a priest queued with ... a Demon Hunter DPS yank their DPS buddy with a macro saying, "OH SORRY! DID I MESS UP YOUR DPS?!?! MY BAD!!!" Demon Hunter seemed to have chuckled and called him a dork.

    Rather than delete the ability, Blizzard just introduced a consumable item that essentially makes you immune to effects relating to Rescue and engineering stuff. Most times, the players don't need to use it since the priests usually forget they have it and just want to finish the dungeon. Now if I were to say if such an effect had success, the Death Knight "Death Grip" did. It kind of works like Rescue except you force yank an enemy to be dragged to you. It was very helpful due to the utility of herding enemy spellcasters and archers into a kill pile for the DPS. Of course, considering this for our Dark Knight would probably mean changing Plunge into this "Death Grip".
    (1)

  3. #3
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Renathras View Post
    I don't think that's a good response, though. Yeah, one might be jaded, but that doesn't give one the right to abuse and berate other people. Being upset isn't a shield to act with impunity.
    Doesn't have to be good, it's just the way it is. And for better or worse, unlike putting people on blast over their DPS in game, it doesn't get one banned. Thus here we are.

    Quote Originally Posted by Renathras View Post
    Reading a LOT of replies from other people here, that isn't true. A lot of the jaded Healers here want to DPS and will actively attack anyone suggesting more healing. I'm not saying everyone, but there are some that is a fitting descriptor for. Several people have even said they've swapped to playing a DPS Job and prefer it.
    Your old dislike towards raiders is showing and you're making sweeping generalisations again.

    Making downtime gameplay between that aoe every few minutes is the path of least resistance. It's the easiest way to fix the problem and make our gameplay less boring without curb stomping players who can't handle the resource management and APM required to keep up with high levels of incoming damage and triage.

    I'd absolutely love healing to be like the frontline of large scale WoW PVP back in the day where I literally have 10 versions of the same heal hot keyed for max efficiency and spend an hour each day before PvP farming NDBs/Tubers to sustain keeping 10+ people alive with frequently double the number of people wailing on them. No AoE heals, just relentless triage and pressure.

    I also know that will never happen in this game. I call you out over this repeatedly because you refuse to see the simple problem with this.

    Again I state:

    It doesn't matter if little Timmy healer fails at DPSing in current content. No one will care. I can upload a log of a BLM (Actually THM, they didn't even have a job stone equipped) literally doing ~30 dps if you want? Nothing was said because it's not worth risking a temp ban for.

    It does matter if little Timmy healer fails at Healing in content with sufficient healing requirements to actually tax our kits because people will die. It's all too common to see healers in 24 man that struggle even with that, what do you think is going to happen when one of those healers has to deal with more damage by themselves and likely without someone else to raise them to boot.

    In dungeons you'll sometimes bump into healers that get so flustered and panicked by something going wrong that they will drop their active rate to 0 for back to back GCDs. If the game is throwing actual damage at them, that's not going to be a good time and these 'pls delet rescue' threads will quickly be replaced with 'pls delet damage' ones because for whatever reason, people get really angry at dying in this game even with barely any death penalty
    (14)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

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