Isn't that what the exploratory zones for Eureka and Bozja essentially were? They still exist. If you go into them, you still get level synced so they remain dangerous barring use of any overpowered Lost Actions you have available.
The problem is how to keep the content in such areas engaging enough to keep players doing it for the long run. The current open world zones have the benefit of new characters going through MSQ, gatherers still needing to collect the materials crafters want, treasure maps still dropping loot that at a minimum can be converted to gil if not use for better purposes, etc.
What's getting players to go back into Eureka and Bozja once their relics are completed?
You can't have an effective living world in a MMORPG where developers want friends and family to encourage more friends and family to come play.
"What are you doing?" "Oh, I'm talking to a NPC you can't see because I'm father in the story/had my character take a different path than the one you chose".
You end up in a cycle of "what are you seeing because I can't see the same thing" and that's not a good game experience.
It's great for a game where you're basically intended to play solo but not for a game where you're intended to play with others. I know some are alarmed at the solo player elements that have been added to FFXIV but we're still intended to play with others. That's why Duty Support is going to take about twice as long to complete a dungeon than doing it as part of a player group will. That's why the amount of loot from a dungeon will end up less if you're doing it solo.
Strangely, the place where the game fails the most to be multiplayer in the thing that it tends to get the most praise for - the story. They're getting better about it now that we have Azem's crystal but it's still not accounting for our friends that are already at our sides in all those cutscenes. Will they ever get to the point where the non-duty cutscenes can acknowledge our friends by solo different version based on whether we're solo or in a party? We can only hope.



Reply With Quote



