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  1. #21
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,917
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    The only reason I play ranked is for the skill level. Playing casual mode with jobs you're trying to learn is all fine and dandy, but with the jobs you actually have experience with, it's just seal clubbing, and it doesn't challenge you nor punish you for playing sloppy.
    (2)

  2. #22
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Meowdyj View Post
    Yes it is. https://na.finalfantasyxiv.com/lodes...llineconflict/

    Top 3 conveniently have the same first name.

    Also https://youtu.be/Ncy6Mgv5K14
    Look, I never said there are no cheaters. I have a clip from my stream of a player literally blipping out of existence and appearing somewhere else back in season 2. They are definitely out there, but ranked isn't infested with them and I honestly haven't seen any cheaters in awhile. There's also always going to be win traders, especially in less popular games where its easier to do it, but it doesn't mean EVERYONE is doing it. Its also entirely possible Jay is just extremely good, but I don't really care enough about the top 10 to really look into what that player is doing because I've also been in similar scenarios in similarly less popular games like dead or alive 6 where the skill level is extremely low on the xbox compared to playstation as all the good players play on playstation and I would routinely go on 50+ win streaks and topped the leaderboards for several characters. Got called a win trader/cheater quite frequently, so excuse me if I tend to not jump down on every claim that someone is cheating just because they are better than me.

    Quote Originally Posted by Valence View Post
    The only reason I play ranked is for the skill level. Playing casual mode with jobs you're trying to learn is all fine and dandy, but with the jobs you actually have experience with, it's just seal clubbing, and it doesn't challenge you nor punish you for playing sloppy.
    Ya which is why it really sucks that queue times are so long for ranked.
    (0)
    Last edited by Ransu; 03-22-2023 at 10:37 PM.

  3. #23
    Player
    Remish's Avatar
    Join Date
    Aug 2020
    Posts
    342
    Character
    All-good Namesaregone
    World
    Balmung
    Main Class
    Marauder Lv 1
    Cause adding deranks killed ranking wither or not people felt it needed to be there.
    (1)

  4. #24
    Player
    Mistress_Irika's Avatar
    Join Date
    Nov 2019
    Location
    Limsa
    Posts
    525
    Character
    Ophelia Irika
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Remish View Post
    Cause adding deranks killed ranking wither or not people felt it needed to be there.
    Rank would have eventually died or been inaccessible from the bottom if there was no rank demotion. The signs were there in season 2.
    (1)

  5. #25
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,697
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Remish View Post
    Cause adding deranks killed ranking wither or not people felt it needed to be there.
    Ah yes, the deranking. Which existed for twenty seasons and got shelved for two seasons, only to be reintroduced because skating yourself as a corpse into crystal turns out to be rather unhealthy for that rank and keeping lower end skill queues like bronze and silver running.

    It absolutely had nothing to do with the fact they reused he exact same reward for five seasons in a row which is just a bunch of mediocre repeating portrait elements and excess casual currency Trophy crystals.

    Let's stop pretending, come on...
    (3)

  6. #26
    Player
    Hopebot's Avatar
    Join Date
    Nov 2021
    Posts
    31
    Character
    Hopebot Sourcream
    World
    Gilgamesh
    Main Class
    Machinist Lv 100
    PvP is basically a minigame for FFXIV. 90% of the playerbase will do it only for the current season rewards. I honestly think its funny that there's toxicity at high ranking considering people are literally being toxic with a broken and unbalanced system. I think most players will see somebody with a crystal border and just laugh. "Wow, he really spent his time doing that."

    People love to claim this isn't true but numbers show.
    (0)

  7. #27
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Hopebot View Post
    PvP is basically a minigame for FFXIV. 90% of the playerbase will do it only for the current season rewards. I honestly think its funny that there's toxicity at high ranking considering people are literally being toxic with a broken and unbalanced system. I think most players will see somebody with a crystal border and just laugh. "Wow, he really spent his time doing that."

    People love to claim this isn't true but numbers show.
    I got to crystal for the first 3 seasons because I legitimately like the mode... Shocking I know.
    (1)

  8. #28
    Player
    Remish's Avatar
    Join Date
    Aug 2020
    Posts
    342
    Character
    All-good Namesaregone
    World
    Balmung
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Reinhardt_Azureheim View Post
    Ah yes, the deranking. Which existed for twenty seasons and got shelved for two seasons, only to be reintroduced because skating yourself as a corpse into crystal turns out to be rather unhealthy for that rank and keeping lower end skill queues like bronze and silver running.

    It absolutely had nothing to do with the fact they reused he exact same reward for five seasons in a row which is just a bunch of mediocre repeating portrait elements and excess casual currency Trophy crystals.

    Let's stop pretending, come on...
    Well if we want to stop pretending, it was only the same maybe 500 people playing ranked in Feast anyway. You can look at most top 100 leaderboards and see the exact same people reappear over and over and over. Some of those people even have their alts in there and on multiple data centers! It was never popular with or without alternating rewards. And that's the reality of it.
    (2)

  9. #29
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,697
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Remish View Post
    Well if we want to stop pretending, it was only the same maybe 500 people playing ranked in Feast anyway. You can look at most top 100 leaderboards and see the exact same people reappear over and over and over. Some of those people even have their alts in there and on multiple data centers! It was never popular with or without alternating rewards. And that's the reality of it.
    It was the same reality over and over because the incentive for individual skill tiers (Diamond down to Bronze) was paltry Wolf Collars which you needed ten for a single weapon and that was the end of it.

    It also was the same reality over and over because because Feast while leaning on the classic trinity roles was stuck with enforced roles of which some were boring or staright up too stressful for many, leading to queue deficits both in late-season Ranked and Training Mode as a whole.

    Like I don't understand how noone seem to or wants to understand that success of ranked depends on more than one variable at a time.

    EDIT: Like there are multiple checkboxes a good ranked mode needs to fill out.

    1.) Is the mode restricted in matchmaking and if, does it have tools do deal with imbalances?
    2.) Is the mode easy to access and pick up?
    3.) Is the Ranked Mode fundamentally similar to an Unranked mode, therefore learnable outside?
    4.) Does the mode offer incentive corresponding to the time investment and/or exclusive to the mode, available to a large group of players?
    5.) Does the mode support higher ranks with additional sought-after incentive to ensure that competition in the top ranks remain fierce for competitive integrity?
    (4)
    Last edited by Reinhardt_Azureheim; 03-23-2023 at 09:11 PM. Reason: addendum near the end

  10. #30
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    Quote Originally Posted by Remish View Post
    Well if we want to stop pretending, it was only the same maybe 500 people playing ranked in Feast anyway. You can look at most top 100 leaderboards and see the exact same people reappear over and over and over. Some of those people even have their alts in there and on multiple data centers! It was never popular with or without alternating rewards. And that's the reality of it.
    this is funny considering in another thread i pretty much said something to the effect of "the top 100 are usually gaming the system somehow".
    (0)

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