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  1. #341
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    Quote Originally Posted by Vatom View Post
    Im paraphrasing but I don't think the game being for PC and console is the issue here
    oh lol you're right but i think its strange to blame console or pc at all, the fault lies with yoshi p's team not knowing what /fun/ pvp is.
    (1)

  2. #342
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,169
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Not a fan of their Limit Break, either. Especially if you can intimidate enemies when fighting at chokepoints by activating Chiten to trigger Kuzushi. You don't even need to have the Limit Break ready, for that debuff alone makes people retreat out of fear getting one-shotted.
    (1)

  3. #343
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Arrius View Post
    Not a fan of their Limit Break, either. Especially if you can intimidate enemies when fighting at chokepoints by activating Chiten to trigger Kuzushi. You don't even need to have the Limit Break ready, for that debuff alone makes people retreat out of fear getting one-shotted.
    That's kind of the point of an LB... Its the same concept as ults in overwatch. You use them at chokepoints to force the team to back off. The skill is knowing when and how to counter them. Yes, I understand in FL's its a bit more nuanced as you have to look for animations, but FL is not the general focus for balance designs and honestly that could be easily remedied by adding the LB bar under the health bars of enemies.
    (2)

  4. #344
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,169
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Ransu View Post
    That's kind of the point of an LB... Its the same concept as ults in overwatch. You use them at chokepoints to force the team to back off. The skill is knowing when and how to counter them. Yes, I understand in FL's its a bit more nuanced as you have to look for animations, but FL is not the general focus for balance designs and honestly that could be easily remedied by adding the LB bar under the health bars of enemies.
    As someone said earler:

    Quote Originally Posted by Valence View Post
    People still pretending they can notice a lone samurai popping chiten right in the middle of a 72 man mess? Without enemy party lists on top of it?
    And Overwatch has mechanics to endure a very-high damage Ult via Shields, Barriers and and Overhealth since the damage is flat, whereas SAM's Ult is guaranteed to hit 100% of the target's HP with Kuzushi.
    (3)

  5. #345
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Valence point is a non-issue because anyone with a brain wont put themselves in that position to begin with. I can't remember the last time I've even been killed by a SAM LB because I don't dive deep into a zerg as that is just suicide.
    (0)

  6. #346
    Player
    AnnRam's Avatar
    Join Date
    Jan 2021
    Posts
    776
    Character
    Mint Goh
    World
    Balmung
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Ransu View Post
    Valence point is a non-issue because anyone with a brain wont put themselves in that position to begin with. I can't remember the last time I've even been killed by a SAM LB because I don't dive deep into a zerg as that is just suicide.
    Enjoy noncontributing in teamfights and ending with less damage than BRD.
    (3)

  7. #347
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by AnnRam View Post
    Enjoy noncontributing in teamfights and ending with less damage than BRD.
    You can contribute to the front lines without mindlessly diving into a full zerg and throwing lines/aoes mindlessly without paying attention to what is around you.
    (1)

  8. #348
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,296
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    I'll be perfectly honest and admit that both sides are grossly exaggerating the issue in making it a binary "not a problem / 100% a problem", and I've been part of the latter. However I'll never back down from my position that some AoE heavy jobs literally cannot perform well for what they've been designed to do when there is samurais running amok in enemy blobs all the time, especially BLM, SMN, SCH to name a few.

    Even salted earth DRK tbh, but I'm not gonna shed a tear for those since SAM at least there can prove to be a counter to that.
    (0)

  9. #349
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,142
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Valence View Post
    cf the reply from Efidan above. That's rich.
    Also I don't know how it's on your datacenter, but in the FLs I play there is always a good amount of Samurai running all around, which is definitely above a handful, which means you always at least have one in the enemy blob with LB ready. Hardly an extreme situation, so let's drop the bad faith for a moment will you?
    Why are you moving the goalposts with this red herring? I never argued anything about DRK, WHM, DNC, DRG, SMN combinations... Go back to the point.
    What goalpost?
    You gave me an over exaggerated example and I simply told you current DUO DRK counter that extreme exmaple of 15 Samurais
    You also seen to selectively ignore the fact that currently it is DUO DRKs dominating the Frontline.
    However, you did best illustrate why there is no point to discuss further as no matter how solid answer it is, you will always come and challenge with "what if...."

    TLDR, my main this expanison for Frontline is MNK and I play Samurai recently solely for this debate
    I played about 20 Onsal Hakir on Primal as Samurai today and I can ensure you the people I took down with limit break are those tunnel vision players who chase down enemy.
    Samurai Limit Break don't work on veterans at all.
    Experience players will never understand why you are complaining, and we are sorry you feel that way.
    (3)
    Last edited by Divinemights; 03-22-2023 at 02:36 PM.

  10. #350
    Player
    Kathleen_'s Avatar
    Join Date
    Aug 2022
    Posts
    102
    Character
    Kathleen Nadinea
    World
    Adamantoise
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Divinemights View Post
    What goalpost?
    You gave me an over exaggerated example and I simply told you current DUO DRK counter that extreme exmaple of 15 Samurais
    You also seen to selectively ignore the fact that currently it is DUO DRKs dominating the Frontline.
    However, you did best illustrate why there is no point to discuss further as no matter how solid answer it is, you will always come and challenge with "what if...."

    TLDR, my main this expanison for Frontline is MNK and I play Samurai recently solely for this debate
    I played about 20 Onsal Hakir on Primal as Samurai today and I can ensure you the people I took down with limit break are those tunnel vision players who chase down enemy.
    Samurai Limit Break don't work on veterans at all.
    Experience players will never understand why you are complaining, and we are sorry you feel that way.
    I guarantee you that having to deal with 10-15 SAMs, especially on Secure, is not an extreme but the norm on JP DCs. DRKs are also extremely easy to grief as SAM if you know that they're pushing without LB.
    (3)

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