I think they're going into a similar territory as Lost Ark, where bosses have more mechanics, there are a lot of world events, and we'll likely see instanced raids. (Hopefully not like their cash shop bullshit)
Currently I'm having blast with boss mechanics. Giving every class a free dodge was the best thing to happen to Diablo. Lets them design difficult mechanics without catering to classes that don't spec into mobility.
We just did one of the world raids, and it was insane. I died 14 times. lol
Huh.. Sounds exactly like XIV Shadowbringers 2.0 lolI have. They didn't hold my attention for long, had to force myself to keep playing one of them only because I wanted to know how the story was going and the game's been active since 2008. The rest either started becoming too easy, warranted zero player interaction, were ultimately not my cup of tea, or demanded too much from me/my machine.
Last edited by R041; 03-19-2023 at 05:18 AM.
ye hope more of what we see now. so far so FUN.I think they're going into a similar territory as Lost Ark, where bosses have more mechanics, there are a lot of world events, and we'll likely see instanced raids. (Hopefully not like their cash shop bullshit)
Currently I'm having blast with boss mechanics. Giving every class a free dodge was the best thing to happen to Diablo. Lets them design difficult mechanics without catering to classes that don't spec into mobility.
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