Quote Originally Posted by R041 View Post
Okay, I came on a bit stronk. And for that I'm sorry.

But I can almost guarantee that's what they meant. I still stand by what I said with how it's all forced animations and button delays for the sake of slowing the player down at every turn.

It just.. Doesn't feel as fluid as most games these days, and even MMOs. Playing WoW as an example (Yeah..) is so refreshing because it never stops you. Or if it DOES, it does it in a way it doesn't feel like it's taking your time.

A good example is how XIV has teleportation, but WoW mostly has flying. I never felt like WoW was intentionally slowing me down, or that it felt aged. I just felt like it was a world to explore. Even though getting to A-B is way faster in XIV in general.

I wish XIV would get rid of all of these anim delays and mass prompts for everything. If they want to slow us down, then do it while we're teleporting, make it a travel where we float there. But don't make me wait at the portal with my hand on it for 5 seconds. That just isn't engaging as a player. It feels weird and slow.
Doing my custom deliveries today I will say there is definitely room to lower the amount of inputs, like allow me to hand in however many up to the 6 and not me having to spam each one. It is things like that, that they indeed can fix or make much easier and have proven so in other aspects of the game. I definitely feel there are many areas they can trim down button input bloat or delay. In regards to wow flying...I just don't like it, both games suffer from old zones being pointless but at least with 14 I can teleport about where as in WoW I have to flight path to an area...or boat to another or mages guild to another...counter point it does give coherence to the world but I think I'll forgive the coherence for ease of getting about.