
Originally Posted by
Vyrerus
Final Fantasy XI.
Dragon Quest VIII.
Depending on what metric for surpassing we're going by, at least half a dozen other games.
Chrono Trigger is one of the best games of all time, but even it has its faults and weaknesses. Overall the best thing about it is the Dual/Triple techs, the quickly paced ATB combat, and the structure of its 5 visitable time periods and associated endings.
Its weaknesses though....
There's a disconnect between actual expected level progress and difficulty i.e. Spekkio's first form is actually a green frog. Most people do not know this, because without even stopping to level up, you will be a higher level unless you purposefully force yourself to miss as many encounters as possible and even kill Crono a few times before the first time you make it to The End of Time.
Its translation/localization done single handedly by Ted Woolsey is actually pretty good, but he changed just enough things for players to miss out on an entire subplot for Zeal, Lavos, Frog, and the Gran Leon(the Masamune's actual name, which Woolsey straight up changed).
To get all of the different endings requires new game+ and basically trial and error with when you beat Lavos. The game gives you a hint or two with regards to this with the Developer's Room ending which is available if you defeat Lavos at Zeal in a regular NG, but otherwise, if you don't look things up, you could beat Chrono Trigger a dozen times and be confused as to why you only got two or three endings, instead of the promised 15.
I love Chrono Trigger, but it sure as shoot ain't perfect.