Quote Originally Posted by Raven2014 View Post
By who? Is there a industry-certified from a panel of expert to define that set of standard? Or again, it's merely an echo some gaming blog writers with nostalgia?

Like I can go to many old anime data base and sort by popularity, the top result will also be cult classic series from decades ago so I'm not unfamiliar with those kind of bias. But anyone who believe that means the same thing as "there have never been anything better", then they got the interpretation wrong. Also gold standard has to comply with the "relevant" standard at the time too. A game or show that was a perfect match for the standard of their time doesn't mean they can hold up to a different standard of a different time.

Maybe they are the "best of their time", that does not mean they are the "all time" best.






The enjoyment I got from playing those game disagree. And the sale number of those games disagree too. Like I said, there is this and there is that, I don't need to conflate things together.

Another example ... I will hold Xenogears dear to my heart, and always proclaim it's one of the best JRPG I've played. That does not stop me from appreciating the Xenoblade series (especially the first one) as a superior gaming experience.
By who? Industry experts, reviewers, players, etc. Just because it doesn't have a shiny seal of approval sticker doesn't make any of it invalid. Criteria looked at is generally a mix of story and gameplay elements. Lists may have multiple entries from the 8bit and 16 bit areas but usually include titles from the PS1, PS2, and Dreamcast morrow wind or oblivion (i dont remember which of the 2) and I believe 1 specific title that was released on Game Cube that I can't remember the name of atm. FFVII wasn't a bad game however it's popularity with players nowadays stems from nostalgia glasses as for many it was their first experience with the FF series as gaming didn't start becoming a mainstream thing until that time. FFIX tends to be the one held in highest regard for titles post FFVI. Similarly with the Dragonquest series most western gamers never heard of the series until DQVIII appeared for PS2. As for the whole then and now thing. Chrono Trigger is regarded as one of those titles that have managed to age extremely well. 2 things being seen far too frequently in newer games is poor execution of an idea and lack of substance within the title which seem to be a result of overfocusing on looking pretty. This results in stripping away details in games that made them more immersive or entertaining over time. While some are welcome QoL things like MH doing away with things like consumable mining picks and bug nets, this title has removed nearly every detail and mechanic expected in an RPG.

In the end comparing sales number between different generations of games when the market was far smaller back then has less relevance to the argument.