I liked a lot of 5.3, but this always seemed weird to me. It really seems like it was done for the sake of 'rule of cool', rather than because it made sense for the character to actually do that.
I never really took that part as actually being Emet. I interpreted the Emet shade as some base consciousness within the crystal itself.
Been on a deep dungeon grind while nursing a virus, so I'll hop back in here. I'm fairly certain it's suggested somewhere that he did this primarily to save Elidibus from carrying the burden of their duty alone - being a mishmash of the Amaurotine's and Zodiark's will, it's likely he would have just kept going on until he burned himself out or wound up defeated after who knows how long. From that perspective, it feels quite in character for him to want to save one of his comrades from such a fate, considering his own struggles.
That's not to say 5.3 didn't feel like a rushed and mildly clumsy attempt at matching the same emotional highs as 5.0, and that I don't have any problems with it - but I find that a better interpretation than some bland fanservice grab done for the WoL.
...though after EW, that hardly matters anymore.
"Rule of cool" dictactes every AAA game plot from Square-Enix from the last decade.
I would like to hear some peoples examples of good storytelling in rpgs.
I personally still hold FFIX as one the series's best stories told with an interesting and diverse cast, its themes, its world and even its main villian. Nothing in FFXIV can ever surpass it imo
I'd say it's one of the worst, but I really hate how half of the cast becomes irrelevant after Disc 2, and how off the wall nuts it goes.
It's been a long time since I played through FFIX. All I really remember about it is I don't like Zidane (In fact, I'd say I border on hating him). Vivi, Garnet, Amarant, and Steiner are my favorite characters. At least from the main party. Blank, Beatrix, Dr. Tott, and Cid from the side bar.
Iirc, my favorite thing about IX's story is the whole Terra consuming other planets and the history behind it inside of that one dungeon with the talking faces and the airship/drone boss. I'd say IX has a lot of good setup, great music, great characters, but I always sorta felt like its follow through was lacking. And I absolutely hate its rendition of the ATB system. Sooo... god awfully... slowwwww.
A lot of its best parts do happen in the first half. The highly memorable Black Waltzes, particularly #1 and #3. Bahamut vs. Alexander. Iirc, Disc 2 ends with Garnet cutting her hair right? God, it's been so long.
(Signature portrait by Amaipetisu)
"I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore
Alright forget my personal pick then, I still want to know yours and why
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