Strange how some like to keep using "casual" (or variations) as if it is a bad word when a casual gamer is someone who (usually) has their life priorities straight and can't treat a game like a full time job.
The big game developers aren't going to ignore the largest demographic that has the disposable cash to spend as they wish, especially not when it comes to a game like a MMO that greater development demands than a single player game. Because a much larger player base is needed to support the financial demands of the game, they're going to pay attention to feedback from all their players and not just the edgelords who think they're the center of gaming and that everything should be designed to cater to their egos.
If you don't want to be playing a game that caters to casuals, then pick up some of the single player titles like Elden Ring or look to the indie developers that don't have to justify their decisions at a shareholders meeting and so are better able to cater to the niche groups who have the time for grinds.
No, not getting that feeling.
The Diablo franchise was produced for PC with ports to other platforms an afterthought. Fans had expected D4 for PC to be announced, not a financially abusive mobile game.
The Final Fantasy franchise has been produced primarily for PlayStation with PC more of an afterthought except for the MMO titles. With XVI not being a MMO, suggesting that players who want to play the game earlier get a PS5 instead of waiting for the PC version seems reasonable. Most PC gamers do have at least one gaming console as well.



Said financially abusive mobile game is still making 100s of millions (as of Jan 2023) and is considered a success by Blizzard so I guess people aren't super upset about it.No, not getting that feeling.
The Diablo franchise was produced for PC with ports to other platforms an afterthought. Fans had expected D4 for PC to be announced, not a financially abusive mobile game.
The Final Fantasy franchise has been produced primarily for PlayStation with PC more of an afterthought except for the MMO titles. With XVI not being a MMO, suggesting that players who want to play the game earlier get a PS5 instead of waiting for the PC version seems reasonable. Most PC gamers do have at least one gaming console as well.
As was also said earlier, it's not easy to get a PS5 currently. There are still estimations of shortages lasting until 2024. It's not just PC people getting upset here, it's people who literally can't purchase a PS5 because of that or refuse to pay scalper prices for one (cause screw paying $700 for a console that retails for $400-500 depending on digital edition or not).
Last edited by LianaThorne; 03-13-2023 at 09:51 PM.
Today's scan of amazon.com presents: https://imgur.com/X6vCFsFAs was also said earlier, it's not easy to get a PS5 currently. There are still estimations of shortages lasting until 2024. It's not just PC people getting upset here, it's people who literally can't purchase a PS5 because of that or refuse to pay scalper prices for one (cause screw paying $700 for a console that retails for $400-500 depending on digital edition or not).




And that's fine. But why does basically everything has to be catered to the casuals instead? Especially the good old relic weapon, which used to be a long grind. Especially since they just use the old way of recycling content and grinding tomestones for it, so not much dev time is needed. Especially since casuals already get an ilvl 620 tomestone weapon without much effort which soon should be upgradeable to ilvl 630 with the 24-man raid.Strange how some like to keep using "casual" (or variations) as if it is a bad word when a casual gamer is someone who (usually) has their life priorities straight and can't treat a game like a full time job.
The big game developers aren't going to ignore the largest demographic that has the disposable cash to spend as they wish, especially not when it comes to a game like a MMO that greater development demands than a single player game. Because a much larger player base is needed to support the financial demands of the game, they're going to pay attention to feedback from all their players and not just the edgelords who think they're the center of gaming and that everything should be designed to cater to their egos.
What's even the point of this relic weapon? Why does it even exists? What does it add to the game?
It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.




To look pretty?And that's fine. But why does basically everything has to be catered to the casuals instead? Especially the good old relic weapon, which used to be a long grind. Especially since they just use the old way of recycling content and grinding tomestones for it, so not much dev time is needed. Especially since casuals already get an ilvl 620 tomestone weapon without much effort which soon should be upgradeable to ilvl 630 with the 24-man raid.
What's even the point of this relic weapon? Why does it even exists? What does it add to the game?




It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.








I sometimes want a meaningful grind also. Like grinding for a powerfull weapon and then being proud of my achievment. And then I can use my new powerful weapon to grind even better. No idea why only savage raiders think they need stronger weapons...
But why do casual players want to have the relic? Also just for the sake of it?
It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.




I mean at this point why not just make the tome weapon be the glowy weapon and drop the concept entirely?
Saving SE money and I'm not even getting paid smh
Last edited by hobostew; 03-14-2023 at 01:01 AM.
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