Quote Originally Posted by Nestama View Post
I think it's because the Ivalice raids in general had more "individual/alliance responsibility" more so than the current 24man raids and also because you saw every mechanic/attack the boss has thrown at you fairly early on (meaning they mix and match mechanics much sooner, making the fights more engaging and difficult/fun). The current 24man raids may look nice and have great music, but the fights are extremely underwhelming compared to Ivalice. Every boss is handing us a single cube of cheese to savour every few minutes and once they're ready to give us the main course (where they mix and match the mechanics they showed us one at a time for 5-7 minutes), we've already defeated them and moved onto the next fight.
Something that I loved about Aglaia and a little of Euphrosyne (albait done in a more...lazy way) is how it constantly reminds tanks that they're still tanks, even if not the main tank. Every fight has either a triple tank buster, or a tank stack mech - Althyk & Nymeia even need two tanks to keep them apart. More add phases wouldn't hurt though.