SCH = My main, first job used to finish basically everything, and the one I put most effort into. Almost everything clicks to me. I love green & fae motifs in general. PvP SCH brought it to next level by actually being able to spread the disease. It would’ve been perfect aesthetically to my taste if it wasn’t for Seraph being… there. For whatever reason. They’re really out of place imo.

WHM = I enjoyed their aesthetic until they learn their twinkling light magics & suddenly forget most of their conjury aesthetic. It’s mostly downhill from that point. Temperance & some of their relic having butterfly-particles slapped on feels like stolen from SCH. I liked their flowery insignias though.

AST = Top notch, elegantly made VFX. If I’m picking a main job purely from aesthetic appeal, AST would’ve won that place.

SGE = Meh. I’m never a fan of anything that looks ‘mecha/gundam’-esque so the job’s aesthetic completely went out of my radar when they’ve revealed the job’s early concept. Another thing that disappoints me further is how they don’t have more frontal cone/line AoEs. I was under an impression of them having at least one big laser to smite or frontal laser spray. Alas we have Pneuma but it looks and feels weak.