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  1. #1
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,380
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Frontlines has never been good and will never be good.

    The best thing they could do for it is remove the daily and put its exp behind a different daily.
    (1)

  2. #2
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    Quote Originally Posted by Oizen View Post
    Frontlines has never been good and will never be good.

    The best thing they could do for it is remove the daily and put its exp behind a different daily.
    it was fun in 6.1 where everybody could literally kill eachother faster, maybe you did not find it fun? lol
    (1)

  3. #3
    Player
    Nikoto's Avatar
    Join Date
    Jul 2022
    Location
    Rival Wings Fan Club
    Posts
    331
    Character
    Niko'to Seleuca
    World
    Omega
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Towa-Musa View Post
    it was fun in 6.1 where everybody could literally kill eachother faster, maybe you did not find it fun? lol
    agreed with this, the quicker TTK was better
    (0)
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  4. #4
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Nikoto View Post
    agreed with this, the quicker TTK was better
    No it wasn't lol. It just made playing melee a chore.
    (0)

  5. #5
    Player
    Nikoto's Avatar
    Join Date
    Jul 2022
    Location
    Rival Wings Fan Club
    Posts
    331
    Character
    Niko'to Seleuca
    World
    Omega
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Ransu View Post
    No it wasn't lol. It just made playing melee a chore.
    No, playing melee was fun. You could die quick but also kill really quick. You could always play ranged if you don't like it.
    (1)
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  6. #6
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,128
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Nikoto View Post
    No, playing melee was fun. You could die quick but also kill really quick. You could always play ranged if you don't like it.
    If you havent play between 3.1 to 4.5, you are clueless about what you are talking about
    Range is 100% deserve for melee and tank get 50% damage reduction after 4.5 while they got none, especially machinist.

    Recent 10% boost still showing SE has data showing Range out perform meele post 6.1, in which, the data you dont have.
    (0)

  7. #7
    Player
    Nikoto's Avatar
    Join Date
    Jul 2022
    Location
    Rival Wings Fan Club
    Posts
    331
    Character
    Niko'to Seleuca
    World
    Omega
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Divinemights View Post
    If you havent play between 3.1 to 4.5, you are clueless about what you are talking about
    Range is 100% deserve for melee and tank get 50% damage reduction after 4.5 while they got none, especially machinist.

    Recent 10% boost still showing SE has data showing Range out perform meele post 6.1, in which, the data you dont have.
    ok and? I'm talking about 6.1 pvp, what are you even trying to say? Genuinely clueless, you make zero sense.
    (1)
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  8. #8
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Nikoto View Post
    No, playing melee was fun. You could die quick but also kill really quick. You could always play ranged if you don't like it.
    I primarily play BRD, and you can still kill really quick. Its fine the way it is right now. Going back to the old values just means melee can never go into the frontlines and have to scurry around in small engagements because they'd just get vaporized in large groups.

    Quote Originally Posted by Nikoto View Post
    i'm asking for the damage reduction back, not the broken ass summoners.
    SMN's were potent BECAUSE of the lack of damage reduction...
    (0)

  9. #9
    Player
    Nikoto's Avatar
    Join Date
    Jul 2022
    Location
    Rival Wings Fan Club
    Posts
    331
    Character
    Niko'to Seleuca
    World
    Omega
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Ransu View Post
    SMN's were potent BECAUSE of the lack of damage reduction...
    Yeah, but they specifically got their damage nerfed. I would like to see how the game plays with their damage nerfed still, but the DR reduced.
    (1)
    Give me more Keeper of the Moon rep!

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