I don't know what game you were playing, but I didn't like getting vaporized with no counterplay by teams of summoners in group chat any time you have to fight over an objective.
Give me more Keeper of the Moon rep!
If you havent play between 3.1 to 4.5, you are clueless about what you are talking about
Range is 100% deserve for melee and tank get 50% damage reduction after 4.5 while they got none, especially machinist.
Recent 10% boost still showing SE has data showing Range out perform meele post 6.1, in which, the data you dont have.
ok and? I'm talking about 6.1 pvp, what are you even trying to say? Genuinely clueless, you make zero sense.If you havent play between 3.1 to 4.5, you are clueless about what you are talking about
Range is 100% deserve for melee and tank get 50% damage reduction after 4.5 while they got none, especially machinist.
Recent 10% boost still showing SE has data showing Range out perform meele post 6.1, in which, the data you dont have.
Give me more Keeper of the Moon rep!
I primarily play BRD, and you can still kill really quick. Its fine the way it is right now. Going back to the old values just means melee can never go into the frontlines and have to scurry around in small engagements because they'd just get vaporized in large groups.
SMN's were potent BECAUSE of the lack of damage reduction...
Yes, why are you asking SE to repeat the same mistake in 6.1 when they already corrected their mistake at 4.5?
Beside Ninja, all range jobs are one side massacre melee at 6.1 so you are fine with that?
You are not looking for job balance then
Last edited by Divinemights; 03-14-2023 at 07:33 AM.
Just play Samurai and spam your LB everywhere.
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