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  1. #3
    Player
    Kansene's Avatar
    Join Date
    Dec 2021
    Posts
    281
    Character
    Rajeko Thunderbright
    World
    Lich
    Main Class
    Scholar Lv 98
    NIN is definitely the biggest offender there.
    They have the tools to be comfortably spending a lot of time at range, a big shield, a vanish effect that forces people to de-target them, and a stun. Then you also slap them with -60% damage taken from absolutely everything.
    In FL they're simply too good at too many things because of it.
    They have the tools of a squishy hit'n run character but the raw punishment soaking capabilities of an S-tier tank. The only things missing now is for them to get good AoE and external heals, then they can be the best at literally everything.

    Conversely, DNC is a job that actually should have more DR. Constantly forced into melee range. It looks so sad when a DNC dashes in to plant a strategic LB, gets animation locked, then dies before it even goes off. They literally need to be in the thick of the enemy lines to get a good result, and ideally they even need to stick around to deal damage and extend the duration.

    I appreciate that the devs wanted to overhaul PvP, but even CC feels like it was a complete "set and forget" kinda deal. It took forever to fix the PLD Onsal exploit, and the blanket DR is the laziest "fix" I've seen in ages. The jobs of the same roles still play very differently, and need individual tuning, simple as.
    (12)
    Last edited by Kansene; 03-02-2023 at 07:42 PM.