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  1. #1
    Player
    Hycinthus's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    758
    Character
    Alonzo Vivas
    World
    Exodus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Masekase_Hurricane View Post
    I dont want him to step down, but I would like him to play less safe with new content and a some unpredictability.
    That’s contradictory, and this contradiction is what OP is trying to convey. Yoshi-P will never play take risks anymore because this is SE’s only money-making machine left. Every other games have flopped.

    Until SE has another breakthrough successful game, they will not take any risks to innovate anything within FFXIV.
    (0)

  2. #2
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Hycinthus View Post
    That’s contradictory, and this contradiction is what OP is trying to convey. Yoshi-P will never play take risks anymore because this is SE’s only money-making machine left. Every other games have flopped.

    Until SE has another breakthrough successful game, they will not take any risks to innovate anything within FFXIV.
    If that was the case we wouldn't have got Bozjan after The Diadem failure. So yes it shows he's willing to take risks I just want more of them.
    (1)

  3. #3
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Hycinthus View Post
    That’s contradictory, and this contradiction is what OP is trying to convey. Yoshi-P will never play take risks anymore because this is SE’s only money-making machine left. Every other games have flopped.

    Until SE has another breakthrough successful game, they will not take any risks to innovate anything within FFXIV.
    Kind of a tricky situation then. Stagnation isnt what brought the game success. This is an industry wide problem aswell. Big companies are too afraid of innovation and are instead just trying to run along what seems to be well established paths, SE is no exception to that. They tried to hop on the live service bandwagon because to them it seemed like guaranteed success but failed catastrophically with several games that have been shut down this year.
    (1)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  4. #4
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,620
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by Hycinthus View Post
    Every other games have flopped.
    Prove that statement. Please. Use real numbers.

    A game that cost 1 billion yen to make, and has 2 billion yen in sales, while another game with a similar cost had 12 billion yen in sales, is not a "flop", except to the hype machine. A game that cost 1 billion yen to make and has 800 million yen in sales is a "flop".

    Any game introduced at the same time as the FF7 remake, or the next Nier game, is not a flop if it makes money.

    I really get tired of people believing that FFXIV is the only money-making game that Square Enix produces. It is, by far, the most recognizable of the games produced, but it is not solely responsible for the company's profits.

    The Digital Entertainment sector of Square Enix lists about 185 billion yen for net sales for FY2023/3 Q1 ‐ Q3 (reported on 3 February). The entire MMORPG section had just under 22% of that total in net sales.
    (2)

  5. #5
    Player
    LianaThorne's Avatar
    Join Date
    Aug 2020
    Posts
    2,405
    Character
    Lorelai Oshidari
    World
    Maduin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by DPZ2 View Post
    Prove that statement. Please. Use real numbers.

    A game that cost 1 billion yen to make, and has 2 billion yen in sales, while another game with a similar cost had 12 billion yen in sales, is not a "flop", except to the hype machine. A game that cost 1 billion yen to make and has 800 million yen in sales is a "flop".

    Any game introduced at the same time as the FF7 remake, or the next Nier game, is not a flop if it makes money.

    I really get tired of people believing that FFXIV is the only money-making game that Square Enix produces. It is, by far, the most recognizable of the games produced, but it is not solely responsible for the company's profits.

    The Digital Entertainment sector of Square Enix lists about 185 billion yen for net sales for FY2023/3 Q1 ‐ Q3 (reported on 3 February). The entire MMORPG section had just under 22% of that total in net sales.
    I would think their mobile games are bringing in a pretty hefty chunk tbh.
    (1)

  6. #6
    Player
    Vrankyl's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    569
    Character
    Tsenno Se'senovoto
    World
    Mateus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by DPZ2 View Post
    Prove that statement. Please. Use real numbers.

    A game that cost 1 billion yen to make, and has 2 billion yen in sales, while another game with a similar cost had 12 billion yen in sales, is not a "flop", except to the hype machine. A game that cost 1 billion yen to make and has 800 million yen in sales is a "flop".

    Any game introduced at the same time as the FF7 remake, or the next Nier game, is not a flop if it makes money.

    I really get tired of people believing that FFXIV is the only money-making game that Square Enix produces. It is, by far, the most recognizable of the games produced, but it is not solely responsible for the company's profits.

    The Digital Entertainment sector of Square Enix lists about 185 billion yen for net sales for FY2023/3 Q1 ‐ Q3 (reported on 3 February). The entire MMORPG section had just under 22% of that total in net sales.
    The problem with looking just at the profit side of things is that it doesn't give the full picture. A game can be a profitable success and still be a PR flop. I'd argue that a PR flop is far more damaging than a profit flop because PR flops hurt the overall brand. Games that have a huge hype and sell well only to turn out to be terrible are extremely hard to overcome. Because not only will the people who purchased the PR flops be more hesitant to buy Square Enix games in the future, but newer gamers will too because the bad PR will be all over the place.

    Let's look at the FF series in of itself in the west. FFXVI could be a huge huge success, but it will likely earn less as a result of the receptions of FFXII and FFXV. The only counter balance it has going for it is the fact that it is being made by CBUIII. Or look at Kingdom Hearts III. People were itching for it eager for it, and now many long time KH fans are horrifically burned by it. If they were to make a KH4 game you can be sure that it will see overall less attention and sales due to KH3's reception.
    (1)