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  1. #31
    Player Ardeth's Avatar
    Join Date
    Apr 2016
    Location
    Ul Dah
    Posts
    1,099
    Character
    Peter Redhill
    World
    Halicarnassus
    Main Class
    Bard Lv 100
    Rng with a side of bad luck protection please. That's all I ask for when it comes to loot. You don't have to throw it at me, but if I feel like I'm not getting compensated I will stop doing that activity.
    (3)

  2. #32
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
    Posts
    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Imora View Post
    Loot is on a per full party basis. I had one with tank, two heals, two dancers and three summoners.

    Youre not guaranteed to get one of each armor type. And I don't want coffers. Why the heck would you not roll, even if you have it already? Just need roll for alt job gear.

    At least now if you want that alt job gear you need to play it.
    That's the thing though, it's basically a race to see when you get tired and decide to veer into the wall full-speed, in order to slow down and take the door out the instance immediately after taking loot you may not need.

    if anything, Coffers can be stored for other classes so instead of having holes in your slots, you have guaranteed armor in nearly every slot.

    I'm full DoL/H/Combat Capped. so unless I can be bothered to craft, I'll be needing gear for other jobs.

    But if I were to be using mainly one class, or Gearing another for use in content. Relying on multiple runs to either get lucky, or just give up and take glamour I may not need/want/ever use. doesn't help anyone else who may need/want/use it more<whether it be "Current" Or old Content.>

    Practically due to people having different amount of time they can spend on said content grinding for an item they could buy equivalent/craft from the MB. The majority will have less than 3/5 of one set, or 2/5 of multiple sets. With the Rest who are able to Grind or get lucky before facing the wall having a Full Set<that theyll actually use, or glamour>, and then few leftovers for other jobs.



    You don't roll what you don't want. It's why there are always Nier Glamour runs on PF.
    Cause the odds are always high, and not everyone wants and needs everything/all sets.
    <Even more so when it's "Current" Content>

    [The ones that wouldn't care so much are those already equipped with higher ilvl, or don't care for Glamour.]

    Which is why people offered other options to speculate/think over.

    Since it'll overall benefit all players, even if what they see or are used to, or need to oppose makes them feel otherwise.
    (0)

  3. #33
    Player
    Elizasylen's Avatar
    Join Date
    Dec 2015
    Posts
    178
    Character
    Senba Torii
    World
    Sargatanas
    Main Class
    Warrior Lv 100
    i'm siding no because then everyone really do be rolling on everything and alliance don't have a pity system like Savage books.
    (4)

  4. #34
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    I mean, if the goal is trying to get you to run the raids as much as possible, I really don’t understand why they wouldn’t give you a token that can be traded for raid gear in addition to possible drops. Something like the totems for ex fights.

    Maybe something like 5 to 10 runs gives you enough tokens to trade for any piece that would drop from the raids. Getting 1 extra piece for 5 runs is t that much of a deal breaker, assuming the token only drops in non-new/capped raids.
    (0)

  5. #35
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,070
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by CaptainLagbeard View Post
    Making the loot drops into coffers would remove the layer of RNG of trying to get the gear for the right role to drop... But it would also increase the amount of people rolling for it... Which they could easily offset by increasing the amount of drops per boss.
    I don't think you'd need to increase the number of coffers. Not everyone will want to roll on loot if they're not after something in particular, so at least some amount of the party will opt to pass or roll "greed". And then as you shift into the raids being older and more easily done with an undersized party, the number of people in the group (and therefore competitors for your loot roll) would further go down.
    (0)

  6. #36
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,169
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    There is a difference between savage raids, which you can only run for loot once per week whether you actually win any loot or not, and alliance raids which you can run as many times per week as you want. The savage loot system makes sense for savage raids. It would be overgenerous for alliance raids.
    (0)
    Error 3102 Club, Order of the 52nd Hour

  7. #37
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,306
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Iscah View Post
    I don't think you'd need to increase the number of coffers. Not everyone will want to roll on loot if they're not after something in particular, so at least some amount of the party will opt to pass or roll "greed". And then as you shift into the raids being older and more easily done with an undersized party, the number of people in the group (and therefore competitors for your loot roll) would further go down.
    There's no reason for people to do the Alliance Raid after they've gotten their weekly loot. So the competition for loot won't decrease over time. With coffers there would be even more people going after the same item, which I think should be countered by there being more of them to go around between the group.
    (0)

  8. #38
    Player
    Zebraoracle's Avatar
    Join Date
    Sep 2022
    Posts
    832
    Character
    Zebra Rune
    World
    Gilgamesh
    Main Class
    Sage Lv 90
    Quote Originally Posted by CaptainLagbeard View Post
    There's no reason for people to do the Alliance Raid after they've gotten their weekly loot. So the competition for loot won't decrease over time. With coffers there would be even more people going after the same item, which I think should be countered by there being more of them to go around between the group.
    A coffer per boss, and then if we're generous a second coffer at the last boss since it seems to be the main loot pinata of the raid. That's, what, 5 coffers per run? You have a decent chance of winning one during a run assuming they maintain one gear drop per week.
    (0)

  9. #39
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,070
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by CaptainLagbeard View Post
    There's no reason for people to do the Alliance Raid after they've gotten their weekly loot. So the competition for loot won't decrease over time.
    Yes it will – once it stops being one coffer per week, and once it goes into the roulette or gets run with an undersized party.

    People will get what they need, and if they don't want to take what others need (or just can't be bothered with the process of opening the chests and handing in gear) they will reach a point where they start passing on chests.
    (0)

  10. #40
    Player
    TabrisOmbrelame's Avatar
    Join Date
    Oct 2017
    Posts
    511
    Character
    Relnoria Thelysea
    World
    Moogle
    Main Class
    Paladin Lv 100
    I'm also against coffer for this kind of content.

    What can be good trick at least, is the little "money" we got each week, maybe allowing to get one piece through that method, just like how 8 man raid works ?
    (0)

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