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  1. #1
    Player
    Elevin's Avatar
    Join Date
    Mar 2022
    Posts
    172
    Character
    Mai Sakurajimaa
    World
    Lich
    Main Class
    Miner Lv 90
    Quote Originally Posted by Brightamethyst View Post
    The counter argument is: It's a casino. You're not supposed to reliably win the jackpot. The ring is a "look how lucky I was" reward. If you want a "look how much time I spent in the Gold Saucer" reward you have the entire rest of the MGP item pool to choose from.

    That said, I do agree about open tournaments. The payout is weirdly low for the time investment.



    I refer back to the classic "play the content if you want the rewards for that content." Imagine if this question was reversed and someone wanted to buy a raid mount with MGP? What would the reaction be?



    The last time they added a big ticket mount was the 2m sabotender, and that was four years ago. If there's ever an 8m mount it's not going to be for a loooong time.

    As gamers our inner loot goblins want it all and want it now, but you're not supposed to be able farm MGP quickly. Being a long, slow process is the intended design. You may not like the design, but that doesn't make it a broken system.
    I know it may be a bit hard for older players to comprehend since you've been able to steadily earn MGP for years whilst the rewards have been introduced, so you can't understand the time scales... but lets be generous and say someone is earning 150k MGP a week on average each year. That's 7.8 million MGP a year. It will now take 3 years to earn almost everything. As I say, it's fine for you guys who have been at this for years and probably already have enough MGP each time something new gets introduced to buy it...but for the players that start now? They have a long hill to climb and the methods to climb it are the same as far as I can tell.

    So why are you all so against increasing pay-outs for some things and making a permanent combat method to earn MGP?

    I thought FF14 was supposed to be a welcoming and helpful community, but most of these forum users seem dedicated to gatekeeping. I'm getting flashbacks from when I used to play WoW now. Aren't we all adults here with lives, full time jobs and families?
    (3)

  2. #2
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,045
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Elevin View Post
    It will now take 3 years to earn almost everything.
    So the key question, then, is do you actually want almost everything?

    You can only summon one mount and one minion at a time. You may not like the glamour sets or hairstyles. The music scrolls are useless if you don't have a house or spend time at the inn room, and even then you still need to like the individual music tracks.

    Once you've bought what you actually want and intend to use, then it doesn't really matter how long it will take to earn everything else. If you don't intend to be still playing in three years' time then it's not worth the effort to be collecting things just for the sake of collecting them, and as a late starter you're never going to be able to own "everything in the game" because some things are impossible to get now.

    Also, if you're including them in your total, the Makai sets can also be bought with PVP currency and the PVP versions are dyeable. You also don't need the Emperor's New Shield as that was only a copy of the Makai invisible shield when those sets were temporarily unavailable due to licensing issues.
    (4)
    Last edited by Iscah; 02-21-2023 at 10:55 AM.

  3. #3
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,794
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Elevin View Post
    I know it may be a bit hard for older players to comprehend since you've been able to steadily earn MGP for years whilst the rewards have been introduced, so you can't understand the time scales...
    ...
    ...
    They have a long hill to climb and the methods to climb it are the same as far as I can tell
    You seems to be misunderstanding a few things about MGP generation, rewards, and "older players". The methods to climb the hill are definitely NOT the same. Yes, there is more to buy now, but MGP can also be accumulated much, MUCH faster.

    First, the Gold Saucer launched with millions of MGP worth of items in the store. The old timers also had to do long, slow farm. They just did it a long time ago while you're doing it now. They still did the GATEs, raced the chocobos, etc just like you're doing now.

    Second, MGP generation is waaaaaaaaaaaaaaaaaaay faster now than it used to be. Fashion Report, increased GATE frequency, increased GATE rewards, increased challenge log rewards, open tournaments, and yes, moogle tomes, are all relatively recent in the grand scheme of things. GATEs used to be only twice an hour and rewarded 2-3.5k depending on the GATE, Typhon gave you nothing if you got blown off early and didn't count for the challenge log unless you won. Mini-cactpot tickets cost 600 MGP per day so you could actually lose MGP from them if you had bad cards/luck, etc.


    Quote Originally Posted by Elevin View Post
    So why are you all so against increasing pay-outs for some things and making a permanent combat method to earn MGP?
    I'm not against increased payouts. I'm pointing out that the payouts have already increased and you're just not aware of it.

    As for combat methods to earn MGP, yes, I am against that. I feel that people should actually have to do the content in order to get the rewards from said content. Just like you can't get raid rewards from fishing, or PvP rewards from treasure maps, and such, why should there be MGP rewards from non-Saucer related content? Does that mean some people will never get certain rewards because they don't do certain activities? Yes, but that's how it goes. It's okay for some rewards to be exclusive to specific activities.
    (5)