This isn't even a disingenuous take. It's flat out wrong—to a comical degree even.
If you keep up to date on content, you will run out long before the next patch unless you barely play the game. Case in point, 6.3's entire content drop can be easily consumed over a weekend even playing at a slower pace. There is virtually nothing with any form of longevity save farming Rubicante 50 times. If it happens to take you nearly six weeks to finish the MSQ or Alliance storyline that isn't because there's oh so much content but because you've simply not been playing the game. Neither one of these things is more than a few hours. While I appreciate some people can only manage to play a few hours a week, content shouldn't be balanced around that sort of schedule for the precise same reason you shouldn't cater towards people with 10+ hours a day of free time. It's two different extremes when most people live in the middle where they do have time to play far more reasonable hours yet are still running out of things to do—particularly if they are long time players who have been caught up for years.
It shouldn't take what's looking to be two months for any form of content with longevity to release outside of Ultimate.




Reply With Quote




