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  1. #1
    Player
    Hanayumi's Avatar
    Join Date
    Nov 2013
    Posts
    1,232
    Character
    Kara Dusksinger
    World
    Mateus
    Main Class
    Scholar Lv 100
    They considered this but it came down to people will just choose they quickest path and people will more likely leave/run the dungeon far less unless they do this to every dungeon...
    (1)

  2. #2
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,080
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Hanayumi View Post
    They considered this but it came down to people will just choose they quickest path and people will more likely leave/run the dungeon far less unless they do this to every dungeon...
    Then just reward people for the time it takes, nobody said that it needs to take twice as long as a normal dungeon but still only give 50 tomestones.
    (0)

  3. #3
    Player
    KeshLives's Avatar
    Join Date
    Feb 2021
    Posts
    87
    Character
    Birgitte Trahelion
    World
    Hyperion
    Main Class
    Bard Lv 90
    Quote Originally Posted by Absurdity View Post
    Then just reward people for the time it takes, nobody said that it needs to take twice as long as a normal dungeon but still only give 50 tomestones.
    MSQ gives 350 base tomestones, that's why people endure the time. Had one whiner the other day bitching that it took too long, and they should allow cutscene-skipping if a majority wanted, and the rest of the group told him to can it. He picked Main Scenario, he didn't have to pick that particular one, and there's several other roulettes.

    So, sure, they could up the rewards a bit for the time and risks taken, for this thread subject.
    (0)

  4. #4
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,099
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Hanayumi View Post
    They considered this but it came down to people will just choose they quickest path and people will more likely leave/run the dungeon far less unless they do this to every dungeon...
    That's why I'm saying to make a reconstructed linear version out of it, rather than the original choice of paths.
    (0)