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  1. #11
    Player
    Ilyn's Avatar
    Join Date
    Sep 2013
    Posts
    93
    Character
    Ilyn Payne
    World
    Midgardsormr
    Main Class
    Ninja Lv 100
    Quote Originally Posted by angienessyo View Post
    Agreed. I've played the job since Stormblood and trick being changed was nothing compared to a lot of other big changes we've had in the past. I cared a lot more about losing many of our OGCDs back in the day. NIN plays the same as it did in Shb, it's fine.
    Ya hopefully we don't need to deal with another rework at the beginning of another expansion because they don't know how to balance around TA , doing galaxy brains rotations and abysmal damage for the first patch cycle of each expanse . Plus to me Rogue/Ninja have always been high damage dealers and I get more satisfaction now then I every have playing it, after stormblood all TA did was hold NIN back since it lost everything that really made it a support class with the loss of enmity/TP/slash debuffs . I don't have to deal with the dread and annoyance of having to play pitch perfect AND get severely punished for the slightest mistake nowadays. QoL is the best it's ever been
    (1)

  2. #12
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Equitable_Remedy View Post
    Trick is fine.
    No it's fucked. Trick Attack replaced Shadow Fang and became a personal buff to only the Ninja and the OG Trick attack was changed to Mug and it's CD is one minute longer then it was before and is 5% less effective.

    So now instead of 10% increased damage for the party/raid every minute for 15 seconds you only get 5% increased damage for 20 seconds every 2 minutes. That's nerf city buddy.

    Trick > Shadow Fang > Assasinate > Dream within a Dream was pretty hype.
    (16)

  3. #13
    Player
    Palladiamors's Avatar
    Join Date
    Feb 2017
    Posts
    309
    Character
    Ishimar Furial
    World
    Cactuar
    Main Class
    Summoner Lv 93
    Quote Originally Posted by Aurora428 View Post
    Range tax has been wack since 2019

    It never justified itself, even before melee uptime changes.

    I'm not sure why Shadowbringers gets a free pass here when it is the origin of a lot of the design issues in the game currently.

    I think it was just easier to ignore because the range tax wasn't touching casters and DPS checks weren't as high
    I called Shadowbringers on a lot of its crap at the time but people were so wrapped up in the hype that no one wanted to listen. Its the same thing with Endwalker which, in my opinion, was an even bigger step down in terms of both gameplay AND storytelling. The games on a gradual decline at this point but since its the current golden child no one wants to talk about it. Well that and you have a rabid fanbase that tends to react very harshly to anyone with a negative opinion on it.
    (13)

  4. #14
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Palladiamors View Post
    I called Shadowbringers on a lot of its crap at the time but people were so wrapped up in the hype that no one wanted to listen. Its the same thing with Endwalker which, in my opinion, was an even bigger step down in terms of both gameplay AND storytelling. The games on a gradual decline at this point but since its the current golden child no one wants to talk about it. Well that and you have a rabid fanbase that tends to react very harshly to anyone with a negative opinion on it.
    Are you suggesting Stormblood was the height of the game in terms of gameplay and storytelling? o.O

    That's...an uncommon take, to be sure.
    (2)

  5. #15
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Renathras View Post
    Are you suggesting Stormblood was the height of the game in terms of gameplay and storytelling? o.O

    That's...an uncommon take, to be sure.
    Perhaps not storytelling, but gameplay? Definitely not an uncommon take. Hell, if you even slightly suggest that Stormblood wasn't the best expansion gameplay wise on any of the XIV related reddits you'd be ripped to shreds.
    (2)

  6. #16
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by VentVanitas View Post
    Perhaps not storytelling, but gameplay? Definitely not an uncommon take. Hell, if you even slightly suggest that Stormblood wasn't the best expansion gameplay wise on any of the XIV related reddits you'd be ripped to shreds.
    That's because people are silly. SB wasn't bad, but it wasn't perfect. SB was, for example, the abject worst expansion for WHM out of the game's entire history. INCLUDING 1.0 WHM, btw. SB WHM was that bad. SB was also when Cleric was removed as a stance, so all the old school (HW) Healer lovers would tell you HW was better and all the anti-Cleric people (who hated it) would tell you ShB/EW was better, or that SB was "acceptable", but probably not great.

    It's pretty uncommon on storytelling, but as far as gameplay goes, a mixed bag of "alright, but not fantastic, either". And I say this as a person who has long said SB gets a worse rap than it should have.
    (1)

  7. #17
    Player
    ataren3's Avatar
    Join Date
    Oct 2021
    Posts
    40
    Character
    Ataren Delaeris
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Equitable_Remedy View Post
    Trick is fine.
    Trick went from a mild annoyance of gimping everyone's dps when the boss left or adds died to making you furious that YOU lost a significant portion of your dps because the boss/add died/went away. I don't get why trick attack can't be a buff on yourself like Riddle of Fire and has to be this debuff on the enemy. It's really frustrating.
    (0)

  8. #18
    Player
    ataren3's Avatar
    Join Date
    Oct 2021
    Posts
    40
    Character
    Ataren Delaeris
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Renathras View Post
    Are you suggesting Stormblood was the height of the game in terms of gameplay and storytelling? o.O

    That's...an uncommon take, to be sure.
    Storytelling definitely not. But I do remember the gameplay in Stormblood feeling more unique and (semi)-balanced. None of this awful two minute meta where I hold onto so many resources. I remember Stormblood having more of a 30 second "mini" burst. If you died not a huge deal because the mini bursts would make up for it (eventually).
    (3)

  9. #19
    Player
    Felscream's Avatar
    Join Date
    Jun 2015
    Posts
    1
    Character
    Armys Everfield
    World
    Moogle
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Thursdays View Post
    BLM still struggling to keep up with any of the melees.
    It's not BLM my dude, it's just you
    (0)

  10. #20
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Renathras View Post
    Are you suggesting Stormblood was the height of the game in terms of gameplay and storytelling? o.O

    That's...an uncommon take, to be sure.
    Wha?? SB had the best gameplay by faaaar in terms of fun. People just couldn't handle their calculators and now we have this sanded-off... thing. Smooth but ultimately boring.
    (6)

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