
Originally Posted by
CatStarwind
As far as I recall, and even in this very thread, folks have self-admitted to running multi-FC sub farms. This despite this thread neither being about any individual player nor about regular submarining. For some reason those who abuse this system seem extra eager to both gloat about their exploits and play victim to the consequences of the former.
Charming. For what it's worth I already have the houses I want and need, one for myself and one for my FC. So let's talk about that, because I feel it clearly illustrates the warped sense of reality here.
How about we start with Free Company:
It's really interesting the amount of plurality in that definition. Given this is the official definition of an FC, how do you feel about those single member FCs? Those "shell" FCs? Do you really think that's intended?
How about having a multiple characters on the same World, on the same service account, purchasing plots? Do you think that's officially allowed? What do the requirements say?
Fascinating isn't it? It's like the intended gameplay is to only have one house, a second if you run an FC. Having any more is quite literally, by the above, an abuse of the system; almost like you'd need an entire flowchart to exploit the one flag controlling this. It's essentially cheating, not least of which due to the use third-party plug-ins required to manage such a racket. The only people who are truly afraid and angry about losing out on plots aren't regular players, it's those who wish to take part of this exploit. Oh but don't worry, at least everyone pinky promises to never ever RMT regardless of how big their "subempire" gets.
But why even subject yourself to such a charade? To hit gil cap? To spout nonsense about how "arduous" this type of cheating is? Excuses that even the static that cheated at World's First made. All that tedium and time spent cheating just to turn entire wards into ghost towns for the illusion of "challenge" isn't impressive, it's just sad.