I get where you're coming from but this post reminded me of what happened in the last game I played when they tried to eliminate third party tools and modding, and since I'm bored at work and this thread isn't serious anyway I'll blather on about it.
Basically, Tera did this to try and shut down third party tool use. It was pretty funny how that went down. Essentially it broke the game for people running it on operating systems that weren't windows, it created a ton of false positive reports when it saw device drivers it didn't recognize and assumed they were cheats, and actual cheaters bypassed it within a literal day and posted the bypass instructions on the official forums, where staff supervision was so low that it actually remained up for about a week. Later, the North American branch hosted by Enmasse posted a "zero tolerance" policy on modding of any kind at all, so players responded by uprooting completely and playing on the European version hosted by Gameforge. Generally speaking, Gameforge is a terrible publisher known for milking dead MMOs, but in this singular instance they were quite based; they heard about Enmasse's player flight issue, and created a "new player event" welcoming anybody who "just so happened" to be joining their game for the first time with loads of EXP boosts and catchup events. They basically extended an olive branch to spurned players and gained thousands of new people by profiting off of the North American publisher's stupidity. Enmasse never fully recovered from this loss; their game's community was barren as hell after that and Enmasse completely shut down and handed their game over to Gameforge about a year and a half later. Once Gameforge realized they had no real competition left in the western market, they went back to their scumbag ways and things were pretty bleak for a long time until finally the game closed its doors permanently.
I think if people are being mostly harmless, developers are better off just leaving them be. In tera's case, and in XIV's case, the lead developers of these tools generally give a shit about the long term health of the game and ban cheatier stuff from their platform or at least force users to take extra steps if they want to use the more controversial stuff. In tera's case as well, the devs reached out to the official developers and offered assistance with the game's latency/QoL issues and were quite literally permabanned from the game lmao. Like, I think if you fuck with people who are mostly passionate about your game and just want to help make it better, you're shooting yourself in the foot for no reason. "Spot-ban the idiots but leave everyone else alone" is probably the wisest course of action they can take short of just collaborating with these people so we can all get the "people with high ping can double weave" QoL among others.
All that being said, I do agree that it's funny to see people whine about (for example) third party tools a day after a patch just dropped, when all of that third party stuff is broken anyway. Many don't fully know what they're talking about in this regard and just assume if you memorized a fight's mechanic order to stand OUT preemptively that you're cheating. They just know that some people took a lot of extra steps to gain an advantage, and watching them assume it pertains to anyone who just ... knows a fight well, is amusing. There was a thread about this earlier actually, where some guy complained that cheaters were being too obvious because they were prepositioning lmao



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