Quote Originally Posted by ty_taurus View Post
It's a shame that healers are stuck with Repose, a near-useless form of crowd control that barely even works in environments where Sleep would be useful (I find most enemies are immune to Repose while soloing HoH as SGE) not to mention it is blatantly inferior to the caster's Sleep which is AoE. I love the concept of sleep as a debuff, but it's not at all given value in this game.

I would really love if interrupt were a thing that was regularly useful and not just reserved for the fringiest of cases, and then to offer healers a silence. I don't really want to add buttons for mechanics that the devs seem to forget exist, but it is quite a bizarre experience seeing an incoming attack and not being able to do a thing about it when that's otherwise the only thing healers are really doing other than atomizing their filler DPS button. Also, having the ability to dispel buffs is something that feels like it should've been a day 1 healer mechanic.
A lot more dispellable debuffs/bleeds and interrupts would be nice to break monotony more often. I'm sure the reason people don't ever even use Esuna/Interject is because A- they're so few and far between that most even forget they can counter those effects, and B- an aoe regen will be enough to cheese through it.
I recall someone in the healer forum suggesting the Cure I variants be fused with Esuna and honestly that idea lives rent free in my head since.