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  1. #1
    Player
    LalafellDown's Avatar
    Join Date
    Sep 2015
    Posts
    761
    Character
    Ultima Ultima
    World
    Tonberry
    Main Class
    Dark Knight Lv 100
    I’m up for more rewards such as skins, I would rather see more fun gameplay. You can throw as much rewards as you want I still won’t do it PVP stuff because it’s mindless and has no strategy.

    If they add rewards I would like to see more cyborg armor with lights in the armor (not glowing aura) for the casual player and not the top x people.
    Like the Late Allagan Armor with the ability to change the color of the lights.
    (0)

  2. #2
    Player
    Nubrication's Avatar
    Join Date
    Oct 2013
    Posts
    172
    Character
    Virtus Pendragon
    World
    Gilgamesh
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by LalafellDown View Post
    I’m up for more rewards such as skins, I would rather see more fun gameplay. You can throw as much rewards as you want I still won’t do it PVP stuff because it’s mindless and has no strategy.

    If they add rewards I would like to see more cyborg armor with lights in the armor (not glowing aura) for the casual player and not the top x people.
    Like the Late Allagan Armor with the ability to change the color of the lights.
    As Valence commented prior, CC DOES have strategy, but so does FL and RW. The thing is that 80% of the players are there to just mindlessly kill things and collect tomes so they don't use any strategy to actually win games, so strategy is less impactful unless you have a team willing to listen. With a good strategy, like sandwiching the right team at the right time at certain choke points, you can absolutely turn the tide of matches in FL (from last place with a huge deficit into a victory). You don't need 3 alliances to guard a tomelith (SR) or wait for Ovoos (Onsal) to spawn in your "safety" zone if the two other factions are fighting it out somewhere. Your team can be sandwiching or killing strays to get more pts and also to lessen enemy pts. PvP = be idle as LITTLE as possible, always be moving or doing something that can be beneficial (don't yolo feed obviously) to your team except in special circumstances. THE BEST DEFENSE IS A GREAT OFFENSE (if the enemy is pressured too much, they can't muster an attack against you). If someone tries to backcap in SR, have the people that just died to take it back when they revive, you don't need the whole alliance to pullback or afk at the tome to play "defense" (except in special circumstances). But there is always RNGesus which can mess with all that in varying degrees, just gotta adjust to each situation.
    (3)