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  1. #11
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,342
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Renathras View Post
    Namely, that people playing the game from before SB (and arguably some from before ShB even including SB) who enjoy that form of gameplay that doesn't require DPS from Healers and which does not view Healers as "Green DPS" (which, so we're clear on the term, means "A paradigm where Healers are expected and required to be focused on and contributing to DPS, and where that DPS contribution is required for clearing content, such that they aren't Healers so much as they are Support DPS that only incidentally manage health bars while focusing on their primary DPS duties of dealing damage and being damage dealers - hence 'Green DPS' instead of 'Green Healers' or 'Healers'.") had a place in this game, and as loyal players, should still have a place in this game. Thus, any solution to the current issue with healers should include them and their way of playing - not modifications to it to make the Green DPS side happy while giving these "grandfathered in" players something they can merely stand/stomach/accept rather than enjoy, or only allow them to continue playing that way at a penalty.

    .

    But anyway, as regards this discussion and the OP, I'll say it again:

    No, I haven't quit healing and have no intentions to do so unless they force the Green DPS paradigm.
    Again for the probably hundredth time at this point, they have indeed forced the 'green DPS paradigm' as you describe it, and have done since partway through HW. Enrages have been factoring in healer damage for going on for 8 years. Stone Sky Sea and it's later variants have DPS measurements for every raid since 3.0, and Healers have a value assigned. And it's a different value for each healer Job, meaning they're expecting slightly different amounts of personal DPS from each (which makes sense, since some don't have raidbuffs and some do), but the fact the values are different means they've tested and balanced the outputs, and come up with an 'expected value'. You're free to disagree ofc, but the fact of the matter is that we're already 'Green DPS' in terms of responsibility, just not so in rotational complexity as much as previous expansions. Here's a spreadsheet of (apparently) the old DPS values required for each fight, from A1 to A8S.

    If you were in content that expected damage from the healers, and you didn't provide damage, you were griefing your team (or were overgeared as hell). If you were in content that DIDN'T expect damage from the healers, well, everyone would still think you were griefing but it's just an EX roulette so they just bit their tongue and sucked up the +8min run length cos it's not worth the risk of falling foul of the TOS. This was as true in HW as it is now in EW.
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    Last edited by ForsakenRoe; 01-27-2023 at 06:52 AM.