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  1. #71
    Player
    Amarande's Avatar
    Join Date
    Nov 2014
    Posts
    277
    Character
    Miyako Aikawa
    World
    Goblin
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Kaurhz View Post
    My point still stands - If person A loses the lottery, they can still renter the cycle. It is an objective fact that the same number of plots will be available, albeit with differing probabilities. If you feel it is hopeless then the onus is on the willpower of the individual.
    Avoidy's point still stands as well: if you want to join the landed, by far the most reasonable opportunity to do so is when there's a new housing rollout, during which there's usually a large enough amount of plots available that most people that want one actually do manage to get one (unless they're on a top population server or are intentionally gunning for a popular Medium or Large plot like LB 11/41; Smalls tend to be plentiful enough that even prime spots like Mist 19-21/49-51 are not so tough to get).

    Once the initial rollout of homes is sold out (which takes differing periods of time depending on the datacenter: although I'll admit Materia is probably too underpopulated a DC for most people to want to move to even for a house, due to the additional handicap of having no higher-pop DC to visit for duties, Dynamis still has a fair amount of unsold land. Last I looked, no one has thus far bid on most of the eastern hill smalls in my Maduin main's Mist ward, for instance), even the few scattered Small plots tend to be piled on by at least tens of players each, making getting land virtually as unfavorable as the old click-spam era (though at least we don't have that abomination anymore).

    And being without a house for an extended period is a bad thing for player retention here given how much the casual endgame ultimately depends on having one.

    Honestly, it's too bad that SE does not seem to be able to control housing availability at any finer granularity than the Ward level, or I'd actually suggest that probably the happiest medium would be to forbid relocation to Smalls during the first lottery of new housing rollouts, but allow it to Mediums and Larges.
    (2)

  2. #72
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,830
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Amarande View Post
    Avoidy's point still stands as well: if you want to join the landed, by far the most reasonable opportunity to do so is when there's a new housing rollout, during which there's usually a large enough amount of plots available that most people that want one actually do manage to get one (unless they're on a top population server or are intentionally gunning for a popular Medium or Large plot like LB 11/41; Smalls tend to be plentiful enough that even prime spots like Mist 19-21/49-51 are not so tough to get).

    Once the initial rollout of homes is sold out (which takes differing periods of time depending on the datacenter: although I'll admit Materia is probably too underpopulated a DC for most people to want to move to even for a house, due to the additional handicap of having no higher-pop DC to visit for duties, Dynamis still has a fair amount of unsold land. Last I looked, no one has thus far bid on most of the eastern hill smalls in my Maduin main's Mist ward, for instance), even the few scattered Small plots tend to be piled on by at least tens of players each, making getting land virtually as unfavorable as the old click-spam era (though at least we don't have that abomination anymore).

    And being without a house for an extended period is a bad thing for player retention here given how much the casual endgame ultimately depends on having one.

    Honestly, it's too bad that SE does not seem to be able to control housing availability at any finer granularity than the Ward level, or I'd actually suggest that probably the happiest medium would be to forbid relocation to Smalls during the first lottery of new housing rollouts, but allow it to Mediums and Larges.
    Don't think I ever really stated otherwise. However, ultimately a fair system is one that gives equal weighted opportunity amongst all individuals regardless of circumstance, e.g., regardless of whether they own a house or not. Or similarly regardless of when they entered the lottery, and to a certain degree the FC size itself. What the posters advocates for is something that may otherwise be seen as a morally and socially acceptable, not necessarily a fair system. Housing, for better or worse is a game where someone always loses. That is really the point, a fair system weighs everyone equally and if someone relocates, their original plot becomes available, nothing takes away from that point, really.

    Sure, I will cede to the point that players without a house can certainly make player retention more of a complicated matter, and certainly more fragile at that - But this is not due to an 'unfair' lottery system - Once again the same number of plots are available regardless of whether someone else relocates - 'One mans trash is another mans treasure' so to speak - The truth is, this fact is related to housing in general being limited, and well any sense of relocating actually impeding on this matter is purely illusory.
    (4)

  3. #73
    Player
    AnnRam's Avatar
    Join Date
    Jan 2021
    Posts
    779
    Character
    Mizuru Goh
    World
    Balmung
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Kaurhz View Post
    This is a good idea and reasonable for any FC that should realistically own a house.

    This locks housing to those that exclusively finish the game. I don’t think this should be the case. Granted, it would help filter players that buy en-masse, but beyond that, it’s just an unnecessary requirement.

    This is housing, not a goal for mentorship. There is no reason why commendations should be tied to a system where it has no influence, even on a surface level. If anything, I would just have it, so FC-related matters directly cost company credits to even send them out, rather than using company credits to obtain a tradeable item to then send them out. If you have an active FC you’ll never need to be concerned about this. If you run a farm of accounts, then you’ll have greater concerns since you then cannot send subs en-masse.

    Of course, I think they should one up this and have it so players are then required to pay taxation on this. 500K – 1M per month.

    Of all suggestions, this is absolutely the worst as it filters out a significant number of players already, and for a very unnecessary reason. People will view this as: can’t raid? You don’t deserve a house – I get the objective is filtering, but this will have far more backlash than is worth. Housing should be tied to currency, not content, really. At the very worst I would say housing should be unlocked behind a higher Grand Company rank, and even then I don’t see it as reasonable.

    FFXIV It's a multiplayer online video game, isn't instagram or some kind of second life facebook game, if you want good things then play the game

    Why do you need a house? why you deserve a house? do you help people? do you clear content? do you actually play the game? isn't housing one of the "end game" of FFXIV? then why someone who ;

    -Don't do content
    -Don't help others or encourage the game to be played as a group.
    -Don't engage in the REAL social aspect of FFXIV (Raiding,pvp,pve etc)

    Housing should be like relic, work hard, play together, clear content and then be rewarded otherwise bots/rmt will fight as equal as someone who wants to own a house after a week of playing the game.
    (0)

  4. #74
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,830
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by AnnRam View Post
    FFXIV It's a multiplayer online video game, isn't instagram or some kind of second life facebook game, if you want good things then play the game

    Why do you need a house? why you deserve a house? do you help people? do you clear content? do you actually play the game? isn't housing one of the "end game" of FFXIV? then why someone who ;

    -Don't do content
    -Don't help others or encourage the game to be played as a group.
    -Don't engage in the REAL social aspect of FFXIV (Raiding,pvp,pve etc)

    Housing should be like relic, work hard, play together, clear content and then be rewarded otherwise bots/rmt will fight as equal as someone who wants to own a house after a week of playing the game.
    Not that I disagree with this premise, because I don't. If you need a house and if you want a house you should be willing to interact with the game in a relevant manner, sure. The issue arises when you make this premise on the basis of a subset, or small facet of the game e.g., raiding or commendation farming.

    The point of my response is that there is a degree where such measures infringe on your standard player, and more so to the degree where it doesn't necessarily justify the gains of such a measure.

    As far as I am concerned, taxation and curbing the submersible system behind a non-tradeable variant. e.g., instead of having ceruleum tanks (tradeable), just make it so that sending them on a cruise consumes directly from company credits as opposed current system. Something along this encourages that you play the game substantive enough as to warrant being able to keep a house, and puts a curb on the number of people that see getting FCs en-masse for submersibles as a pragmatic endeavour. All of this without necessarily relegating housing behind a singular facet of the game, or without it infringing too drastically on player experience. - For example, I could easily propose that I don't think people who have less than 12,000 achievement points should own a personal, but I understand that this infringes far too much on player experience, and similarly that there is more to the game than farming achievements.

    That being said, housing itself when used properly already can be a significant enabler for the social aspect of the community e.g., roleplay.
    (3)
    Last edited by Kaurhz; 01-24-2023 at 08:20 AM.

  5. #75
    Player
    Zarkovitch's Avatar
    Join Date
    Nov 2014
    Posts
    673
    Character
    Sid Zarkovitch
    World
    Siren
    Main Class
    Gladiator Lv 100
    I agree with op title
    (0)

  6. #76
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by RitsukoSonoda View Post
    Additionally they'd have to rework the programming on furnishings as I don't recall wildstar housing having a transition between indoor and outdoor. You just walked in and out similar to NPC buildings in the city/states and outpost like areas.
    Correct. I mean, also, WildStar's housing system was designed from step one with the neighborhoods in mind, even if the neighborhoods weren't ready right away at launch. WildStar's development also took place over literal years, and every stage of architecting the servers took things like the housing plans into account.

    In contrast, FFXIV's reboot into A Realm Reborn was legendarily rushed; if anyone was like "you know, we should spend literal months planning out a way to future-proof server instancing to allow for a really huge housing scene" I would honestly be shocked. (And if anyone approved doing that during the timeline they were working on, I'd be more shocked.)

    And trying to retrofit that sort of stuff into an existing server architecture after the fact is bad enough, even moreso when said servers are live and in active, constant use.
    (1)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  7. #77
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,120
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by AnnRam View Post
    FFXIV It's a multiplayer online video game, isn't instagram or some kind of second life facebook game, if you want good things then play the game

    Why do you need a house? why you deserve a house? do you help people? do you clear content? do you actually play the game? isn't housing one of the "end game" of FFXIV? then why someone who ;

    -Don't do content
    -Don't help others or encourage the game to be played as a group.
    -Don't engage in the REAL social aspect of FFXIV (Raiding,pvp,pve etc)

    Housing should be like relic, work hard, play together, clear content and then be rewarded otherwise bots/rmt will fight as equal as someone who wants to own a house after a week of playing the game.
    Are you confusing the game with a job? None of us are under any onus to play the game in a particular way or do specific things.

    In the end, your $15 a month is as good as Kaurhz's $15 a month and is as good as my $15 a month. SE sets the rules for how to acquire rewards within the game, not you.

    If someone wants to spend all of their time on housing related content, that's their choice. That doesn't make them any less deserving than you. It just means they want something different from their $15 a month and SE is fine with that.

    Should SE take a second look at how ownership rules are working out? Absolutely. Obviously there are problems present. But those problems are not what you are pointing at as indicators of someone's worthiness. What you list has nothing to do with housing, so should have no impact on who gets to own.'

    I would hardly call someone who does nothing but chain queue all day long for PvP without saying a word to others as someone who's engaging in the "real" social aspect of anything.
    (8)

  8. #78
    Player
    AnnRam's Avatar
    Join Date
    Jan 2021
    Posts
    779
    Character
    Mizuru Goh
    World
    Balmung
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Jojoya View Post
    Are you confusing the game with a job? None of us are under any onus to play the game in a particular way or do specific things.

    In the end, your $15 a month is as good as Kaurhz's $15 a month and is as good as my $15 a month. SE sets the rules for how to acquire rewards within the game, not you.

    If someone wants to spend all of their time on housing related content, that's their choice. That doesn't make them any less deserving than you. It just means they want something different from their $15 a month and SE is fine with that.

    Should SE take a second look at how ownership rules are working out? Absolutely. Obviously there are problems present. But those problems are not what you are pointing at as indicators of someone's worthiness. What you list has nothing to do with housing, so should have no impact on who gets to own.'

    I would hardly call someone who does nothing but chain queue all day long for PvP without saying a word to others as someone who's engaging in the "real" social aspect of anything.

    Imagine calling a "real life job" leveling your character or finishing the MSQ, run some dungeons that the game endorses you to do in order to unlock content etc. Housing its supposed to be one of the end game stuff that you can do in FFXIV because involves crafting/grinding concurrency (mats,gils etc), maybe you picked the wrong game because Square Enix main focus has been since ARR to release new dungeons,trials, "improve" the combat, new jobs, new stories, new side quests etc. that's explains why isn't called Final Fantasy Housing XIV

    If someone wants to spend 24/7 doing housing that's completely fine but then earn it so RMTS/Bots can't get it easily, housing its never going to be for everyone.

    I don't see the problem with queing for PVP all day and make the queue time less for others rather than standing idle 24/7 doing nothing but wasting resources from the server.
    (0)

  9. #79
    Player
    sagacious's Avatar
    Join Date
    Apr 2022
    Location
    Ravana-gridania
    Posts
    647
    Character
    Sage Cologne
    World
    Ravana
    Main Class
    Culinarian Lv 100
    Quote Originally Posted by AnnRam View Post
    What about;
    -To own a house your FC should be 3 months old with x amount of active players in your FC (new players/members doesn't count so we can avoid having mass recruiters)
    -Be level 90 and finish current expansion.
    -Have x number of commendations (bots don't queue so it could be a nice filter)
    -Have the money required.
    -Clear 1 savage fight of current patch (so you can't unsync Shb for example)


    We need more filters, stop giving houses almost for free or to any new player(bot). Then SE should implement a system to maintain those houses (FC's) monthly or each 2-3 months (ask x amount of money/content/progress w.e)
    Excuse me? I don't do savages so your suggestion would not be a good idea. Please don't give square any new ideas.
    (4)
    sagacious

  10. #80
    Player
    DixieBellOCE's Avatar
    Join Date
    Mar 2022
    Location
    Limsa Lominsa
    Posts
    1,132
    Character
    Playful Kitten
    World
    Ravana
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Stormpeaks View Post
    Here we go with this again, it's not happening, move on already.

    On top of that, you're on Materia, the most dead datacenter, of course people will do that, there's no one else to buy them. I remember visiting one of the materia worlds for the fun of it, that poor guy had been alone in his mist ward for about 6 months, he was the only one in mist 35.

    Also multiowning is not agaisnt TOS.

    Another thing, mulitowning does not mean RMT, stop trolling.
    Actually not on Materia, i left around 6 months ago after wasting 9 months of my life in that dead datacenter.

    Currently playing on NA servers and it is a major issue when somebody can just buy up 300 houses and use them for the sole purpose of making 999m/month.

    The server i currently play on is having multiple people buy out wards to themselves using the 16 service account trick. (Allowing them to purchase 60 houses per server with 16 accounts, there was a long post about how to do it a while back).
    (1)

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