I disagree with the first statement; but given the experience is anecdotal I don't suspect either of us can prove it - if you go off the "I didn't get a house - I quit" posts then that would seem pretty indictive; but regardless; the point being that while you can "dodge" demo - your still coming back and paying a sub every 6 weeks; so thanks for proving the point there :-P.
I whole heartedly agree with the second point; the insane insistence that not having a house somehow means there is no point in playing is insane; I actually plan to tour the new wards next month on Coeurl Shiro and see how many houses are just a steward/bell and nothing else. I suspect it will be least 30% - but then again I think if SE gives everyone everything they want - they will merely leave/grow bored sooner. I think people having difficult to attain (but attainable) goals is good.
Masekase actually already made a compelling argument to that and I already acknowledged the flow. I mean mind you - thats FF in what...2028? If FF 14 still has the population it has now by then I think your looking at EQ level success there.
As for 7.0 I propose a wager then; IF by 7.0 there is not at least a announcement of more plots becoming available in the near future (such as saying in 7.x we are opening this district or adding wards) then I will happily eat 99 egg meals in game or your choosing; but you gotta be there to cheer me on. If I win however a screencap of us hugging with your apology - unless you have some adjustments you might propose for fun of it given we share the same world.
Your logic is a bit backward on demolition because referencing 3 years ago when the player base and supply were different is why your comparing two different situations. I propose the opposite; Demolition exists to increase housing supply by giving the houses of those who do not play - to those who do. If Demo did not exist; that would imply that SE has no issue with people not playing the game holding unto homes.