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  1. #1
    Player
    ataren3's Avatar
    Join Date
    Oct 2021
    Posts
    40
    Character
    Ataren Delaeris
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Sebs View Post
    I never liked the fact that PLD got reworked but i just cannot understand the "benefits" of these things you say.

    6. I don't really get why people say its more flexible now, PLD was really flexible before rework since you can just leave 1-2 atonements out of your rotation if you missed 1-2 GCD:s, did it feel good to miss them? ofc not, but it was always flexible, it was not really that strict of a job at all since it has the atonement stacks

    not here to argue or cause chaos for the sake of it, but i think people are praising this rework for dumb reasons and i think the rework itself is really badly done.

    Why is FoF even an ability anymore? you use 50% of the duration on Req so it just feels bad that you use buff ability to buff an buff ability.
    People praise the Bulwark way too much, people hated Sheltron but somehow they love bulwark when its just worse sheltron, 10 sec quaranteed blocks with 90 sec CD is just bad, sure its an extra cooldown, but the fact that people hated sheltron so much but love bulwark is just absurd to me.

    these are just some of the problems i find with PLD, i miss the old DoT PLD and i get so frustrated when people say "magic rotation is the gimmick of PLD" makes it sound like PLD is not even a job before they get holy spirit at level 64(?).
    I still don't really like that even now with PLD. I hate the fact that it's more optimal to literally drop atonement stacks specifically because it'll drift your stuff along with everyone else. I can't really think of any other class that willingly drops remaining resource stacks and it doesn't feel nice.

    To be devil's advocate for FoF my guess is it's still there for your AoE in dungeons to do more damage. The same could be asked why GNB has No mercy when you literally use it to spam through your cartridges and toss a couple DoTs on the boss. Still doesn't feel great with either because it isn't an insignificant damage increase

    I liked old sheltron and I like new sheltron in that it conforms to one thing PLD really suffered from: DoT damage. Every other tank would be perfectly fine with DoTs, either through self sustain, extra mit, or a full on mana shield. Paladin was shafted in that your regular mit (sheltron) didn't care about the DoT damage. I'm just glad bulwark exposed part of what made PLD unique way back in A Realm Reborn which was higher block chance; block's really just become a flat mitigation though and I wish it was more prominent or unique.

    I'm also not a fan of the defense of "PLD's main thing is its magic rotation". It really isn't. Go back and play PLD in level 63 and below. You don't get your magic rotation until at least 64 when you can use holy spirit (but really it's 68 when you get requiescat making holy spirit spam worth it). If PLD really had a magic rotation it would start pre-50, preferably within the first 10 levels of unlocking the role.
    (1)

  2. #2
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by ataren3 View Post
    I still don't really like that even now with PLD. I hate the fact that it's more optimal to literally drop atonement stacks specifically because it'll drift your stuff along with everyone else. I can't really think of any other class that willingly drops remaining resource stacks and it doesn't feel nice.

    To be devil's advocate for FoF my guess is it's still there for your AoE in dungeons to do more damage. The same could be asked why GNB has No mercy when you literally use it to spam through your cartridges and toss a couple DoTs on the boss. Still doesn't feel great with either because it isn't an insignificant damage increase
    The solution is dead simple, so it doesn't surprise me Square-Enix didn't think of it.

    Req is now simply a trait upgrade to FoF. Bam, done. Press button, receive 25% more damage. At level 68 (or whenever, Req and all of the spells should probably be 50-60 material), pressing the button also gives you the Req buff. At 80, you can use Confiteor instead of Holy Spirit for one of those charges. At 90, you use all of the charges on Confiteor combo. Additionally, replace the FoF/Req button with Confiteor and the Blades spells when you have the Ready to Confiteor buff.
    (3)

  3. #3
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    2,137
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Gserpent View Post
    The solution is dead simple, so it doesn't surprise me Square-Enix didn't think of it.

    Req is now simply a trait upgrade to FoF. Bam, done. Press button, receive 25% more damage. At level 68 (or whenever, Req and all of the spells should probably be 50-60 material), pressing the button also gives you the Req buff. At 80, you can use Confiteor instead of Holy Spirit for one of those charges. At 90, you use all of the charges on Confiteor combo. Additionally, replace the FoF/Req button with Confiteor and the Blades spells when you have the Ready to Confiteor buff.
    I think a while back I said I'd be disappointed about goring blade giving you 30 seconds of Fight or flight like warrior, you could stack it up to 60 It's funny how Goring blade got something way more lazier done to it, now I'm actually wanting goring blade to give you a damage buff similar to warrior... Just liked having the different combo on PLD.

    Req/fof both existing at the same time feel really awkward for the Job, I don't like constantly weaving on jobs, I don't like how FOF is a set timer either, I rather just have a stack system at this point or a buff that can be stacked, its also not like PLD's got a lot of space currently.
    (0)

  4. #4
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Rithy255 View Post
    I think a while back I said I'd be disappointed about goring blade giving you 30 seconds of Fight or flight like warrior, you could stack it up to 60 It's funny how Goring blade got something way more lazier done to it, now I'm actually wanting goring blade to give you a damage buff similar to warrior... Just liked having the different combo on PLD.

    Req/fof both existing at the same time feel really awkward for the Job, I don't like constantly weaving on jobs, I don't like how FOF is a set timer either, I rather just have a stack system at this point or a buff that can be stacked, its also not like PLD's got a lot of space currently.
    Well they chose to keep FoF because reasons (lazy?), otherwise I would agree - just make Goring Blade a 10% damage up buff like WAR, increase base potencies as needed, and just have Req be "ranged inner release."
    (1)

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