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  1. #131
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    Quote Originally Posted by AnnRam View Post
    Yeah no.

    >Be MCH
    >Put the turret
    >Random Sam walks in with Chiten up
    >Can't do anything because I can't turn it off
    >Sam one shot me across the map
    >"lol its your fault don't use any of your aoe skills in pvp get gud "
    you can survive it but it requires you to have a personal shield active (one that increases your maximum HP)
    (0)

  2. #132
    Player
    Naizakane's Avatar
    Join Date
    Apr 2017
    Location
    Gridania
    Posts
    112
    Character
    Daca'a Fashonti
    World
    Ragnarok
    Main Class
    Samurai Lv 100
    Quote Originally Posted by AnnRam View Post
    Yeah no.

    >Be MCH
    >Put the turret
    >Random Sam walks in with Chiten up
    >Can't do anything because I can't turn it off
    >Sam one shot me across the map
    >"lol its your fault don't use any of your aoe skills in pvp get gud "
    The turret gives you a shield if you stand in it. If you've got Air Anchor available, it's a 3 second bind or stun from 25y. Let's also go over what every job can do about it:

    WHM: Aquaveil, Miracle of Nature, Afflatus Purgation
    SCH: Adloquium (with or without Expedient), Summon Seraph
    AST: Double-casted Aspected Benefic
    SGE: Kardia + Eukrasian Dosis, Pneuma, Mesotes (might need to test that one)
    PLD: Holy Sheltron, Phalanx (might need to test that one)
    WAR: Bloodwhetting
    DRK: The Blackest Night, Eventide (pretty sure this works as I've seen DRKs pop Eventide and then survive Seiton Tenchu)
    GNB: Jugular Rip/Abdomen Tear/Eye Gouge/Hypervelocity (Junction Tank)
    MNK: Thunderclap (targeting enemy), Meteodrive
    DRG: Sky High, Sky Shatter (barrier)
    NIN: Huton
    SAM: Ogi Namikiri, Kaeshi: Namikiri (when striking two or more targets)
    RPR: Arcane Crest, Tenebrae Lemurum
    BRD: Repelling Shot (to bind and create distance), Silent Nocturne
    MCH: Air Anchor (bind or stun), Aether Mortar (stand in it for shield)
    DNC: En Avant (simply create a 40y gap), Contradance
    BLM: Burst, Night Wing
    SMN: Radiant Aegis
    RDM: White Shift melee combo
    Every job in the game has some way of preventing the Chiten > Zantetsuken combo, with or without using their own limit break. With the exception of Phalanx and Mesotes, every limit break mentioned has a shorter charge time than Zantetsuken. Yes, some of these are CC effects, and may be countered by use of Purify or Meikyo Shisui, but that can be enough: the hardest part of pulling off the Chiten > Zantetsuken combo can be getting out alive. SAM has no movement options except for Hissatsu: Soten into an enemy's face (bring back ground target Soten), and needs to get the combo off without having to use Purify/Meikyo for the best chance of getting out alive.

    Zantetsuken's charge time is 120 seconds. After the two minute mark, start expecting to see Chiten use to set up the combo and remind yourself of your job's tools.
    (4)

  3. #133
    Player
    Yukimin's Avatar
    Join Date
    Mar 2020
    Location
    Hingashi
    Posts
    106
    Character
    Frederica Bernkastel
    World
    Mateus
    Main Class
    Black Mage Lv 100
    I am so tired of people who are bad at PvP wanting to nerf all the fun jobs.
    (3)

  4. #134
    Player
    AnnRam's Avatar
    Join Date
    Jan 2021
    Posts
    773
    Character
    Mint Goh
    World
    Balmung
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Naizakane View Post
    The turret gives you a shield if you stand in it. If you've got Air Anchor available, it's a 3 second bind or stun from 25y. Let's also go over what every job can do about it:

    WHM: Aquaveil, Miracle of Nature, Afflatus Purgation
    SCH: Adloquium (with or without Expedient), Summon Seraph
    AST: Double-casted Aspected Benefic
    SGE: Kardia + Eukrasian Dosis, Pneuma, Mesotes (might need to test that one)
    PLD: Holy Sheltron, Phalanx (might need to test that one)
    WAR: Bloodwhetting
    DRK: The Blackest Night, Eventide (pretty sure this works as I've seen DRKs pop Eventide and then survive Seiton Tenchu)
    GNB: Jugular Rip/Abdomen Tear/Eye Gouge/Hypervelocity (Junction Tank)
    MNK: Thunderclap (targeting enemy), Meteodrive
    DRG: Sky High, Sky Shatter (barrier)
    NIN: Huton
    SAM: Ogi Namikiri, Kaeshi: Namikiri (when striking two or more targets)
    RPR: Arcane Crest, Tenebrae Lemurum
    BRD: Repelling Shot (to bind and create distance), Silent Nocturne
    MCH: Air Anchor (bind or stun), Aether Mortar (stand in it for shield)
    DNC: En Avant (simply create a 40y gap), Contradance
    BLM: Burst, Night Wing
    SMN: Radiant Aegis
    RDM: White Shift melee combo
    Every job in the game has some way of preventing the Chiten > Zantetsuken combo, with or without using their own limit break. With the exception of Phalanx and Mesotes, every limit break mentioned has a shorter charge time than Zantetsuken. Yes, some of these are CC effects, and may be countered by use of Purify or Meikyo Shisui, but that can be enough: the hardest part of pulling off the Chiten > Zantetsuken combo can be getting out alive. SAM has no movement options except for Hissatsu: Soten into an enemy's face (bring back ground target Soten), and needs to get the combo off without having to use Purify/Meikyo for the best chance of getting out alive.

    Zantetsuken's charge time is 120 seconds. After the two minute mark, start expecting to see Chiten use to set up the combo and remind yourself of your job's tools.
    Sadly in Frontlines you don't rely on the tool that you need on the exact moment.
    The only realistic counter play could be RA and Huton, because you can actually save them when Kuzushi appears in your debuff bar, everything else can be baited or probably you already used it before even engaging the SAM'S players, you are not fighting just one in FL you actually fight 3-4 or even more.

    Bishop Autoturret best use its over a small group of people blocking nor forcing them to fight with 10% damage taken (Like in Onsal bridges).

    Once again, Sam 1vs1 isn't a issue but when your AOE magically poked one of them totally unintentionally and they just come and take away your BH5 in 1 second isn't fair nor balanced, imagine if Seiton Tenchu could works at 100% of Enemy HP.
    Plus you have to add the horrible netcode and lag, guard not even working properly, glitched animations, skills not working on you even if you smash the input etc.

    Quote Originally Posted by Yukimin View Post
    I am so tired of people who are bad at PvP wanting to nerf all the fun jobs.
    Fun has nothing to do with balance specially in PVP, that's why MCH Chainsaw got nerfed because it wasn't fun to anyone except the MCH that could 1 shot 1-2 players with a standard skill.

    Baddie.
    (8)

  5. #135
    Player
    Naizakane's Avatar
    Join Date
    Apr 2017
    Location
    Gridania
    Posts
    112
    Character
    Daca'a Fashonti
    World
    Ragnarok
    Main Class
    Samurai Lv 100
    Quote Originally Posted by AnnRam View Post
    but when your AOE magically poked one of them totally unintentionally and they just come and take away your BH5 in 1 second isn't fair nor balanced
    If you're catching stray kuzushi debuffs and getting hit with zantetsuken for it that's on you for blindly firing off aoes. Enemy names are replaced with the job they're currently playing, it can't be that hard to see <Samurai> and take your fingers off your aoes
    (4)

  6. #136
    Player
    Eskuire's Avatar
    Join Date
    Jul 2014
    Posts
    74
    Character
    Jersey Flow
    World
    Cactuar
    Main Class
    Bard Lv 90
    Even when I do see it, the fact it OHKO'd me through Knights Resolve and a protect bubble is pretty dumb lol. I saw the buff happen, pop and protect, saw his castbar cause I targeted him, womp. dead from full. Normally, it is what it is. But that stupid LB really does need to be looked at, and its a shame that its been more than half a year already with it still being like this. Maybe we should all just record our games and keep bothering SE on twitter of it's BS until they start addressing that some of these classes need some tweaks.
    (4)

  7. #137
    Player
    LowIQ's Avatar
    Join Date
    Apr 2022
    Posts
    43
    Character
    Kaby Lake
    World
    Ragnarok
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Naizakane View Post
    If you're catching stray kuzushi debuffs and getting hit with zantetsuken for it that's on you for blindly firing off aoes.
    SAM main moment
    (8)

  8. #138
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by LowIQ View Post
    SAM main moment
    I know it's just *so hard* to watch enemy party frames. Poor baby.
    (1)

  9. #139
    Player
    Nikoto's Avatar
    Join Date
    Jul 2022
    Location
    Rival Wings Fan Club
    Posts
    331
    Character
    Niko'to Seleuca
    World
    Omega
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Gserpent View Post
    I know it's just *so hard* to watch enemy party frames. Poor baby.
    The ones that do not exist in Frontline, which is what this thread is about?
    (7)
    Give me more Keeper of the Moon rep!

  10. #140
    Player
    Naizakane's Avatar
    Join Date
    Apr 2017
    Location
    Gridania
    Posts
    112
    Character
    Daca'a Fashonti
    World
    Ragnarok
    Main Class
    Samurai Lv 100
    Quote Originally Posted by LowIQ View Post
    SAM main moment
    Ill-omened creature, seek skill
    (1)

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